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Let's be smug and claim we have good docs :)
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README.rst

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--------
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- A simple effect system based on python packages
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- Well documented
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- Managment commands to create new projects and effects
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- Convenient wrappers for VAO, Shader, Texture, FBO
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- On-the-fly Shader and VAO negotiation of the needed buffer binding
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- Easy resource management system (shaders, textures)
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- Supports vertex, fragment and geometry shaders (tessellation is wip)
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- A geometry module for quick creation of common mesh/VAO types
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- Well documented (wip)
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- (Experimental audio playback support)
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Requirements
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Toth <https://www.youtube.com/channel/UC4L3JyeL7TXQM1f3yD6iVQQ>`__
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for an excellent tutorial on OpenGL in Python.
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.. _testdemo: https://github.com/Contraz/demosys-py-test
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.. |pypi| image:: https://img.shields.io/pypi/v/demosys-py.svg
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:target: https://pypi.python.org/pypi/demosys-py

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