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tr_image: rename generated textures as *name
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src/engine/renderer/tr_image.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2947,7 +2947,7 @@ qhandle_t RE_GenerateTexture( const byte *pic, int width, int height )
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{
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R_SyncRenderThread();
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std::string name = Str::Format( "$generatedTexture%d", tr.numGeneratedTextures++ );
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std::string name = Str::Format( "*generatedTexture%d", tr.numGeneratedTextures++ );
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imageParams_t imageParams = {};
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imageParams.bits = IF_NOPICMIP;

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