@@ -9,6 +9,18 @@ public class EditSongTrigger : Trigger
99 [ GameProperty ( "10" , 0.5f ) ]
1010 public float Duration { get ; set ; } = 0.5f ;
1111
12+ [ GameProperty ( "51" , 0 ) ]
13+ public int GroupId1 { get ; set ; }
14+
15+ [ GameProperty ( "71" , 0 ) ]
16+ public int GroupId2 { get ; set ; }
17+
18+ [ GameProperty ( "138" , false ) ]
19+ public bool P1 { get ; set ; }
20+
21+ [ GameProperty ( "200" , false ) ]
22+ public bool P2 { get ; set ; }
23+
1224 [ GameProperty ( "404" , 0 ) ]
1325 public int Speed { get ; set ; }
1426
@@ -27,9 +39,33 @@ public class EditSongTrigger : Trigger
2739 [ GameProperty ( "419" , false ) ]
2840 public bool ChangeSpeed { get ; set ; }
2941
42+ [ GameProperty ( "421" , 1f ) ]
43+ public float VolNear { get ; set ; } = 1f ;
44+
45+ [ GameProperty ( "422" , 0.5f ) ]
46+ public float VolMed { get ; set ; } = 0.5f ;
47+
48+ [ GameProperty ( "423" , 0f ) ]
49+ public float VolFar { get ; set ; }
50+
51+ [ GameProperty ( "424" , 0f ) ]
52+ public int MinDist { get ; set ; }
53+
54+ [ GameProperty ( "425" , 0f ) ]
55+ public int Dist2 { get ; set ; }
56+
57+ [ GameProperty ( "426" , 0f ) ]
58+ public int Dist3 { get ; set ; }
59+
60+ [ GameProperty ( "428" , false ) ]
61+ public bool Cam { get ; set ; }
62+
3063 [ GameProperty ( "432" , 0 ) ]
3164 public int Channel { get ; set ; }
3265
66+ [ GameProperty ( "458" , SoundPropagationDirection . All ) ]
67+ public SoundPropagationDirection Propagation { get ; set ; }
68+
3369 public EditSongTrigger ( ) : base ( 3605 )
3470 {
3571 }
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