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Debug.LogError("<color=red><b>Possible improper usage of method button attribute!</b></color>");
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#if NET_4_6
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Debug.LogError($"Got field name: <b>{editorFoldout.name}</b>, Expected: <b>editorFoldout</b>");
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Debug.LogError($"Please see <b>{"Usage"}</b> at <b><i><color=blue>{"https://github/address"}</color></i></b>");
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Debug.LogError($"Please see <b>{"Usage"}</b> at <b><i><color=blue>{"https://github.com/GlassToeStudio/UnityMethodButtonAttribute/blob/master/README.md"}</color></i></b>");
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#else
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Debug.LogError(string.Format("Got field name: <b>{0}</b>, Expected: <b>editorFoldout</b>",editorFoldout.name));
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Debug.LogError("Please see <b>\"Usage\"</b> at <b><i><color=blue>\"https://github/address\"</color></i></b>");
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Debug.LogError("Please see <b>\"Usage\"</b> at <b><i><color=blue>\"https://github.com/GlassToeStudio/UnityMethodButtonAttribute/blob/master/README.md \"</color></i></b>");
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