-
Notifications
You must be signed in to change notification settings - Fork 44
Godot Project Setup
Darkly77 edited this page Jun 21, 2023
·
18 revisions
If you don't have your project set up yet, see Decompiling Games and GodotSteam.
To install ModLoader into your project:
- Create a folder called
addonsto your project, and add the mod_loader folder to it - Add mod_loader.gd to your project's Autoload settings:
- Project > Project Settings > Autoload
- At the top left, click the folder icon next to Path. Browse to mod_loader.gd and select it.
- At the top right,
ModLoaderwill be shown in the "Node Name" field. Click Add.
- Move ModLoader to the top of your autoloads list.
- Note: ModLoader has to be the first autoload, otherwise it can't affect other autoloads/singletons
- Click Close, and save your project.
- Scene > Save All Scenes

Shown above: Adding ModLoader to the autoload settings for the game Brotato
- Decompiling Games - Instructions for decompiling a game, for editing in Godot.
- GodotSteam - Most games require you to use GodotSteam, instead of vanilla Godot.
Next: Mod Structure
Warning
This documentation has moved!
You can find it here: https://wiki.godotmodding.com/
- Home
- Getting Started
- ModLoader API
- Reference
- Guides
- Versions & Releases