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Godot Project Setup

Darkly77 edited this page Jun 21, 2023 · 18 revisions

If you don't have your project set up yet, see Decompiling Games and GodotSteam.

Install ModLoader

To install ModLoader into your project:

  1. Create a folder called addons to your project, and add the mod_loader folder to it
  2. Add mod_loader.gd to your project's Autoload settings:
    • Project > Project Settings > Autoload
    • At the top left, click the folder icon next to Path. Browse to mod_loader.gd and select it.
    • At the top right, ModLoader will be shown in the "Node Name" field. Click Add.
  3. Move ModLoader to the top of your autoloads list.
    • Note: ModLoader has to be the first autoload, otherwise it can't affect other autoloads/singletons
  4. Click Close, and save your project.
    • Scene > Save All Scenes

Autoload Settings

Shown above: Adding ModLoader to the autoload settings for the game Brotato

Related Pages

  • Decompiling Games - Instructions for decompiling a game, for editing in Godot.
  • GodotSteam - Most games require you to use GodotSteam, instead of vanilla Godot.

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