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Simple test for how good unity is at handling WebGL. This version was built with Unity 2018.2.3f1 and the build can be seen here: http://www.johannesdeml.com/data/out/unityloading/
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The server is not configured to handle the traffic in any specific way, so there are still ways to optimize the loading times.
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For further information check out the [forum-thread](https://forum.unity.com/threads/webgl-builds-for-mobile.545877/).
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