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Dominik Pavlíček edited this page Apr 3, 2023
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Welcome to the MounteaDialogueSystem wiki!
Mountea Dialogue System is an advanced C++ based plugin providing Unreal developers tools to create and manage in-game dialogues in a data-driven way. The whole system is created using abstract interfaces system combined with pre-defined components, giving developers options to either plug-n-play or use the foundations to make custom implementations.
Mountea Dialogue System was inspired by Witcher 3 and their amazing dialogue system, which is both visually simple and understandable yet very versatile so it can fit any situation.
Mountea Dialogue System is and will be always free, expanding its abilities over time, including but not limited to:
- Dialogue Node Editor
- Dialogue Data Validations
- Dynamic Dialogue Events
- Switching dialogues in runtime
