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Include <thrust/detail/memory_wrapper.h>, not <memory>
Yesterday "#include <memory>" was added to
thrust/detail/allocator/allocator_traits.inl. That caused a regression
when compiling with NVC++, breaking NVIDIA#1218. This fix changes that include
to be "#include <thrust/detail/memory_wrapper.h>". (And it makes the
same change to a different include of <memory> that I seem to have missed
in my earlier commit.)
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