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- ISSUE_TEMPLATE
- workflows
- .yamato
- generated-scripts
- project-builders
- wrench
- Examples
- OverridingScenesAndPrefabs
- Assets
- Materials
- Models
- Prefabs
- Resources
- Scenes
- Scripts
- Settings
- Build Profiles
- Textures
- Images
- Packages
- ProjectSettings
- PingTool
- Tools
- CI
- Settings
- scripts/BuildAutomation
- scripts
- com.unity.netcode.gameobjects
- Documentation~
- advanced-topics
- message-system
- network-update-loop-system
- serialization
- basics
- scenemanagement
- components
- images
- bitesize
- blog
- faq
- get-started-ngo
- install
- learn/distributed-authority-quick-start
- networktransform
- relay
- sequence_diagrams
- Anticipation
- BossRoomExamples
- NetworkVariableVSRPCs
- NetworkVariable
- RPCs
- SceneManagement
- dealing_with_latency
- upgrade-guide
- learn
- relay
- samples
- bitesize
- bossroom
- release-notes
- terms-concepts
- troubleshooting
- tutorials
- testing
- Editor
- Analytics
- CodeGen
- Configuration
- PackageChecker
- Runtime
- Components
- Interpolator
- Configuration
- Connection
- Core
- Exceptions
- Messaging
- Messages
- RpcTargets
- NetworkVariable
- Collections
- Serialization
- SceneManagement
- Serialization
- Spawning
- Timing
- Transports
- SinglePlayer
- UTP
- Samples~
- Bootstrap
- Prefabs
- Scenes
- Scripts
- Samples/Bootstrap
- TestHelpers/Runtime
- Metrics
- Tests
- Editor
- Build
- Messaging
- Metrics
- Serialization
- Timing
- Transports
- Runtime
- Components
- Connection
- DistributedAuthority
- Helpers
- Messaging
- Metrics
- NetworkObject
- NetworkTransform
- NetworkVariable
- Physics
- Prefabs
- Profiling
- Serialization
- TestHelpers
- Components
- Timing
- Transports
- minimalproject
- Packages
- ProjectSettings
- testproject-tools-integration
- Assets
- Scenes
- Tests
- Runtime
- Packages
- ProjectSettings
- testproject
- Assets
- Samples
- Physics
- PhysicsSample
- PrefabPool
- Scenes
- SampleScene
- ZooSam
- Scripts
- Tests
- Editor
- Manual
- InSceneObjectParentingTests
- NestedNetworkTransforms
- Scripts
- Runtime
- Animation
- NetworkSceneManager
- InScenePlacedNetworkObject
- NetworkTransform
- ObjectParenting
- Packages
- ProjectSettings
- Packages/com.unity.services.core
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