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lines changed Original file line number Diff line number Diff line change @@ -303,6 +303,23 @@ void DelayedSpawnAction(Stream continuationStream)
303303 }
304304 }
305305
306+
307+ // Clean up the diffed scene objects. I.E scene objects that have been destroyed
308+ if ( SpawnManager . pendingSoftSyncObjects . Count > 0 )
309+ {
310+ List < NetworkedObject > objectsToDestroy = new List < NetworkedObject > ( ) ;
311+
312+ foreach ( KeyValuePair < ulong , NetworkedObject > pair in SpawnManager . pendingSoftSyncObjects )
313+ {
314+ objectsToDestroy . Add ( pair . Value ) ;
315+ }
316+
317+ for ( int i = 0 ; i < objectsToDestroy . Count ; i ++ )
318+ {
319+ MonoBehaviour . Destroy ( objectsToDestroy [ i ] . gameObject ) ;
320+ }
321+ }
322+
306323 NetworkingManager . Singleton . IsConnectedClient = true ;
307324
308325 NetworkingManager . Singleton . InvokeOnClientConnectedCallback ( NetworkingManager . Singleton . LocalClientId ) ;
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