Skip to content

Commit e3f5b13

Browse files
Migrate AppDomain.GetAssemblies() to CurrentAssemblies.GetLoadedAssemblies()
1 parent dd4a7a7 commit e3f5b13

File tree

1 file changed

+7
-0
lines changed

1 file changed

+7
-0
lines changed

com.unity.netcode.gameobjects/Editor/NetworkManagerEditor.cs

Lines changed: 7 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -5,6 +5,9 @@
55
using Unity.Netcode.Editor.Configuration;
66
using UnityEditor;
77
using UnityEngine;
8+
#if UNITY_6000_5_OR_NEWER
9+
using UnityEngine.Assemblies;
10+
#endif
811

912
namespace Unity.Netcode.Editor
1013
{
@@ -60,7 +63,11 @@ private void ReloadTransports()
6063
{
6164
m_TransportTypes.Clear();
6265

66+
#if UNITY_6000_5_OR_NEWER
67+
var assemblies = CurrentAssemblies.GetLoadedAssemblies();
68+
#else
6369
var assemblies = AppDomain.CurrentDomain.GetAssemblies();
70+
#endif
6471

6572
foreach (var assembly in assemblies)
6673
{

0 commit comments

Comments
 (0)