Skip to content

Commit 30d2355

Browse files
authored
Fix links in README for build status
Pointed build status badges to new project repository.
1 parent 2906eb8 commit 30d2355

File tree

1 file changed

+5
-5
lines changed

1 file changed

+5
-5
lines changed

README.md

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,7 @@
11
# Cortex Command Community Project Source
22
*The Cortex Command Community Project is Free/Libre and Open Source under GNU AGPL v3*
33

4-
[![Meson Build (Linux, macOS)](https://github.com/cortex-command-community/Cortex-Command-Community-Project-Source/actions/workflows/meson.yml/badge.svg)](https://github.com/cortex-command-community/Cortex-Command-Community-Project-Source/actions/workflows/meson.yml) [![Windows Build](https://github.com/cortex-command-community/Cortex-Command-Community-Project-Source/actions/workflows/msbuild.yml/badge.svg)](https://github.com/cortex-command-community/Cortex-Command-Community-Project-Source/actions/workflows/msbuild.yml)
4+
[![Meson Build (Linux, macOS)](https://github.com/cortex-command-community/Cortex-Command-Community-Project/actions/workflows/meson.yml/badge.svg)](https://github.com/cortex-command-community/Cortex-Command-Community-Project/actions/workflows/meson.yml) [![Windows Build](https://github.com/cortex-command-community/Cortex-Command-Community-Project/actions/workflows/msbuild.yml/badge.svg)](https://github.com/cortex-command-community/Cortex-Command-Community-Project/actions/workflows/msbuild.yml)
55

66
This is a community-driven effort to continue the development of Cortex Command.
77
Stay up to date in our [Discord channel](https://discord.gg/TSU6StNQUG).
@@ -24,7 +24,7 @@ Please feel free to add issues and bugs. It's as simple as going to the issues t
2424
If you've got any C++ experience, experience with the game's ini data through modding it, are good at spriting, or know Lua, you can contribute some of your time directly to the project. We'll gladly consider all pull requests that come in and are always happy to have more hands on deck.
2525

2626
# More Information
27-
See the [Information and Recommendations](https://github.com/cortex-command-community/Cortex-Command-Community-Project-Source/wiki/Information,-Recommended-Plugins-and-Useful-Links) page for more details and useful development tools.
27+
See the [Information and Recommendations](https://github.com/cortex-command-community/Cortex-Command-Community-Project/wiki/Information,-Recommended-Plugins-and-Useful-Links) page for more details and useful development tools.
2828

2929
***
3030

@@ -34,7 +34,7 @@ First you need to download the necessary files:
3434
1. Install the necessary tools.
3535
You'll probably want [Visual Studio Community Edition](https://visualstudio.microsoft.com/downloads/) (build supports 2019 (>=16.10) and 2022 versions. Earlier versions are not supported due to lack of C++20 standard library features and conformance).
3636
You also need to have both x86 and x64 versions of the [Visual C++ Redistributable for Visual Studio 2015-2022](https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads) installed in order to run the compiled builds.
37-
You may also want to check out the list of recommended Visual Studio plugins [here](https://github.com/cortex-command-community/Cortex-Command-Community-Project-Source/wiki/Information,-Recommended-Plugins-and-Useful-Links).
37+
You may also want to check out the list of recommended Visual Studio plugins [here](https://github.com/cortex-command-community/Cortex-Command-Community-Project/wiki/Information,-Recommended-Plugins-and-Useful-Links).
3838

3939
2. Clone this Repository into a folder.
4040

@@ -105,7 +105,7 @@ For unspecified versions assume compatibility with the latest ubuntu LTS release
105105

106106
5. (optional) `sudo ninja install -C build` (To uninstall later, keep the build directory intact. The game can then be uninstalled by `sudo ninja uninstall -C build`)
107107

108-
If you want to change the buildtype afterwards, you can use `meson configure --buildtype {release or debug}` in the build directory or create a secondary build directory as in Step 3. There are also additional build options documented in the [wiki](https://github.com/cortex-command-community/Cortex-Command-Community-Project-Source/wiki/Meson-build-options) as well as through running `meson configure` in the build directory.
108+
If you want to change the buildtype afterwards, you can use `meson configure --buildtype {release or debug}` in the build directory or create a secondary build directory as in Step 3. There are also additional build options documented in the [wiki](https://github.com/cortex-command-community/Cortex-Command-Community-Project/wiki/Meson-build-options) as well as through running `meson configure` in the build directory.
109109

110110
## Running
111111
(If you installed the game in step 5 above, it should appear with your regular applications and will just run)
@@ -165,7 +165,7 @@ This repository includes launch configurations to automatically build and debug
165165
- The [`lldb`](https://lldb.llvm.org/) debugger
166166

167167

168-
These launch configurations are accessible via the [Run and Debug](https://code.visualstudio.com/docs/editor/debugging#_run-and-debug-view) view, and provide profiles to build and run the game in Release mode or any of the [3 Debug modes](https://github.com/cortex-command-community/Cortex-Command-Community-Project-Source/wiki/Meson-build-options).
168+
These launch configurations are accessible via the [Run and Debug](https://code.visualstudio.com/docs/editor/debugging#_run-and-debug-view) view, and provide profiles to build and run the game in Release mode or any of the [3 Debug modes](https://github.com/cortex-command-community/Cortex-Command-Community-Project/wiki/Meson-build-options).
169169

170170
All configurations will run pre-launch tasks to build the game using the supported backend before launching.
171171

0 commit comments

Comments
 (0)