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📚 Minor corrections
Signed-off-by: Alexander Kurbatov <sir.alkurbatov@yandex.ru>
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‎README.md‎

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@@ -6,33 +6,33 @@ Dockerized StarCraft 2 Linux application.
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## Basic usage
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1. Pull the latest image:
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```bash
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$ docker pull alkurbatov/sc2
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```
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```bash
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docker pull alkurbatov/sc2
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```
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2. Run the image:
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```
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$ docker run -p 8167:8167 alkurbatov/sc2
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```
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Full list of supported command line options described [here](https://github.com/Blizzard/s2client-proto/blob/master/docs/linux.md).
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```bash
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docker run -p 8167:8167 alkurbatov/sc2
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```
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Full list of supported command line options described [here](https://github.com/Blizzard/s2client-proto/blob/master/docs/linux.md).
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3. Connect to the game.
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Example code for the C++ API can be found [here](https://github.com/cpp-sc2/scrubber).
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## Advanced usage
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To change the listening port, e.g. to 8888:
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```bash
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$ docker run -it --rm -p 8888:8888 sc2 -port 8888
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docker run -it --rm -p 8888:8888 sc2 -port 8888
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```
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To run with enabled software rendering:
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```bash
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$ docker run -it --rm -p 8167:8167 sc2 -port 8167 -osmesapath libOSMesa.so
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docker run -it --rm -p 8167:8167 sc2 -port 8167 -osmesapath libOSMesa.so
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```
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To run with enabled hardware rendering:
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```bash
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$ docker run -it --rm -p 8167:8167 sc2 -port 8167 -eglpath libEGL.so
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docker run -it --rm -p 8167:8167 sc2 -port 8167 -eglpath libEGL.so
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```
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## License

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