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Godot 4.5.1 crashes instantly when enabling Dialogic 18.0-alpha in the Project Settings (macOS ARM64) #2691

@Jynxzzz

Description

@Jynxzzz

The problem

Describe the bug

Installing the Dialogic 18.0-alpha plugin does not immediately crash Godot.
The crash happens only when enabling the plugin inside:

Project → Project Settings → Plugins → Dialogic → Enabled (checkbox)

The moment the checkbox is clicked, the entire Godot editor instantly closes, and macOS generates a crash report.

The crash log shows the error originates from:

EditorPluginSettings::_plugin_activity_changed()

meaning the crash occurs exactly when Godot attempts to activate the Dialogic editor plugin.

To Reproduce
1. Create a new Godot 4.5.1 project.
2. Copy Dialogic 18.0-alpha into res://addons/dialogic/.
3. Open the project (no crash yet).
4. Go to Project → Project Settings → Plugins.
5. Tick the Dialogic “Enable” checkbox.
6. Godot immediately crashes.

Expected behavior

Enabling the plugin should activate Dialogic normally without closing the editor.

System
• OS: macOS 26.2 (Apple Silicon)
• Godot Version: 4.5.1 (ARM64 official build)
• Dialogic Version: 18.0-alpha

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