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Pong example scene: Set ball gravity scale to zero
So it's agnostic of the project physics settings. https://phabricator.endlessm.com/T35515
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addons/block_code/examples/pong_game/pong_game.tscn

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@@ -1039,6 +1039,7 @@ block_script = SubResource("Resource_52r02")
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[node name="Ball" parent="." instance=ExtResource("9_xrqll")]
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modulate = Color(0.511, 0.362, 0.972, 1)
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position = Vector2(960, 544)
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gravity_scale = 0.0
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linear_velocity = Vector2(353.553, 353.553)
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[node name="BlockCode" type="Node" parent="Ball"]

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