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README.md

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@@ -35,13 +35,13 @@ A framework combining C language state machines and multicast asynchronous callb
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<p>A CMake build offers easy experimentation in Windows, Linux and other platforms. No platform specific API's are utilized so any compiler toolchain will suffice.</p>
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Related articles:
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Related repositories:
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<ul>
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<li><a href="https://github.com/endurodave/C_StateMachine">State Machine Design in C</a> - by David Lafreniere</li>
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<li><a href="https://github.com/endurodave/C_AsyncCallback">Asynchronous Callbacks in C</a> - by David Lafreniere</li>
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<li><a href="https://github.com/endurodave/C_Allocator">A Fixed Block Allocator in C</a> - by David Lafreniere</li>
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<li><a href="https://github.com/endurodave/StateMachine">State Machine Design in C++</a> - by David Lafreniere</li>
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<li><a href="https://github.com/endurodave/C_StateMachine">State Machine Design in C</a></li>
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<li><a href="https://github.com/endurodave/C_AsyncCallback">Asynchronous Callbacks in C</a></li>
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<li><a href="https://github.com/endurodave/C_Allocator">A Fixed Block Allocator in C</a></li>
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<li><a href="https://github.com/endurodave/StateMachine">State Machine Design in C++</a></li>
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</ul>
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# Project Build

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