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Updated README.md to reference Unity version, supported device list, and indicate no support for iOS devices and Instant Preview.
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README.md

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Copyright 2020 Google LLC. All rights reserved.
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**ARCore Depth Lab** is a set of Depth API samples that provides assets using
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**Depth Lab** is a set of ARCore Depth API samples that provides assets using
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depth for advanced geometry-aware features in AR interaction and rendering. Some
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of these features have been used in this
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[Depth API overview](https://www.youtube.com/watch?v=VOVhCTb-1io) video.
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[**ARCore Depth API**](https://developers.google.com/ar/develop/unity/depth/overview)
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is enabled on a subset of ARCore-certified Android devices. **iOS devices
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(iPhone, iPad) are not supported**. Find the list of
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devices with Depth API support (marked with **Supports Depth API**) here:
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[https://developers.google.com/ar/discover/supported-devices](https://developers.google.com/ar/discover/supported-devices).
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See the [ARCore developer documentation](https://developers.google.com/ar) for
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more information.
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Download the pre-built ARCore Depth Lab app on
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[Google Play Store](https://play.google.com/store/apps/details?id=com.google.ar.unity.arcore_depth_lab)
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today.
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[<img alt="Get ARCore Depth Lab on Google Play" height="50px" src="https://play.google.com/intl/en_us/badges/images/apps/en-play-badge-border.png" />](https://play.google.com/store/apps/details?id=com.google.ar.unity.arcore_depth_lab)
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## Sample Features
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The sample scenes demonstrate three different ways to access depth:
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* False-color depth map
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## Building and Running Samples
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These samples require
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These samples target [Unity 2018.4.16f1](https://unity3d.com) and require
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[ARCore SDK for Unity](https://github.com/google-ar/arcore-unity-sdk) v1.18.0 or
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newer. Download and import
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[`arcore-unity-sdk-1.18.0.unitypackage`](https://github.com/google-ar/arcore-unity-sdk/releases)
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or newer into the sample project. Close and reopen the project and reimport all
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demo shaders to resolve any dependency issues in the Unity editor.
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demo shaders to resolve any dependency issues in the Unity editor. This project
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only builds with the Build Platform **Android**. **Instant Preview** is not
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enabled for Depth API yet. Build the project to an Android device instead of
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using the **Play** button in the Unity editor.
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Individual scenes can be built and run by just enabling a particular scene, e.g.
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`FogEffect` to try out the depth-aware fog filter.
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We also provide a demo user interface that allows users to seamlessly switch
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between examples. Please make sure to set the Build Platform to **Android** and
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verify that the main `DemoCarousel` scene is the first enabled scene in the
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`Scenes In Build` list under `Build Settings`. Enable all scenes that are
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between examples. Please make sure to set the **Build Platform** to **Android**
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and verify that the main `DemoCarousel` scene is the first enabled scene in the
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**Scenes In Build** list under **Build Settings**. Enable all scenes that are
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part of the demo user interface.
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`Assets/ARRealismDemos/DemoCarousel/Scenes/DemoCarousel.unity
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You can download the `NDK` by navigating to
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`Unity > Preferences > External Tools > NDK` and clicking the `Download` button.
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In **August 2020**, _Google Play Services for AR_ (ARCore) will remove support
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In **August 2020**, **Google Play Services for AR** (ARCore) will remove support
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for 32-bit-only ARCore-enabled apps running on 64-bit devices. Support for
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32-bit apps running on 32-bit devices is unaffected.
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