@@ -528,17 +528,16 @@ class DXDevice : public offloadtest::Device {
528528 addUploadEndBarrier (IS, Destination, R.isReadWrite ());
529529 }
530530
531- UINT GetNumTiles (std::optional<int > numTiles , UINT64 width ) {
532- UINT ret ;
533- if (numTiles .has_value ()) {
534- ret = static_cast <UINT>(*numTiles );
535- } else {
531+ UINT getNumTiles (std::optional<int > NumTiles , UINT64 Width ) {
532+ UINT Ret ;
533+ if (NumTiles .has_value ())
534+ Ret = static_cast <UINT>(*NumTiles );
535+ else
536536 // Map the entire buffer by computing how many 64KB tiles cover it
537- ret = static_cast <UINT>(
538- (width + D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT - 1 ) /
537+ Ret = static_cast <UINT>(
538+ (Width + D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT - 1 ) /
539539 D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT);
540- }
541- return ret;
540+ return Ret;
542541 }
543542
544543 llvm::Expected<ResourceBundle> createSRV (Resource &R, InvocationState &IS) {
@@ -579,7 +578,7 @@ class DXDevice : public offloadtest::Device {
579578 return Err;
580579
581580 // Tile mapping setup (optional if NumTiles > 0)
582- UINT NumTiles = GetNumTiles (R.TilesMapped , ResDesc.Width );
581+ const UINT NumTiles = getNumTiles (R.TilesMapped , ResDesc.Width );
583582
584583 ComPtr<ID3D12Heap> Heap; // optional, only created if NumTiles > 0
585584
@@ -734,7 +733,7 @@ class DXDevice : public offloadtest::Device {
734733 return Err;
735734
736735 // Tile mapping setup (optional if NumTiles > 0)
737- const UINT NumTiles = GetNumTiles (R.TilesMapped , ResDesc.Width );
736+ const UINT NumTiles = getNumTiles (R.TilesMapped , ResDesc.Width );
738737
739738 ComPtr<ID3D12Heap> Heap; // optional, only created if NumTiles > 0
740739
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