@@ -570,7 +570,7 @@ int main(int argc,char **argv){
570570 printf ("render pass created.\n" );
571571 //
572572 //
573- //pipeline creation part line_573 to line_931
573+ //pipeline creation part line_573 to line_933
574574 //
575575 //load shader
576576 //
@@ -931,7 +931,7 @@ int main(int argc,char **argv){
931931 printf ("vertex shader binaries released.\n" );
932932 //
933933 //
934- //framebuffer creation line_932 to line_963
934+ //framebuffer creation line_934 to line_965
935935 //
936936 //create framebuffer
937937 //
@@ -963,7 +963,7 @@ int main(int argc,char **argv){
963963 }
964964 //
965965 //
966- //command buffer creation line_964 to line_997
966+ //command buffer creation line_966 to line_999
967967 //
968968 //create command pool
969969 //
@@ -997,7 +997,7 @@ int main(int argc,char **argv){
997997 printf ("command buffers allocated.\n" );
998998 //
999999 //
1000- //render preparation line998 to line1058
1000+ //render preparation line1000 to line1060
10011001 //
10021002 VkCommandBufferBeginInfo
10031003 cmd_buff_begin_infos [swap_image_count ];
@@ -1058,9 +1058,9 @@ int main(int argc,char **argv){
10581058 }
10591059 //
10601060 //
1061- //semaphores and fences creation part line_1059 to line_1099
1061+ //semaphores and fences creation part line_1061 to line_1101
10621062 //
1063- uint32_t max_frames = swap_image_count ;
1063+ uint32_t max_frames = 2 ;
10641064 VkSemaphore
10651065 semps_img_avl [max_frames ];
10661066 VkSemaphore
@@ -1099,7 +1099,7 @@ int main(int argc,char **argv){
10991099 }
11001100 //
11011101 //
1102- //main present part line_1100 to line_1193
1102+ //main present part line_1102 to line_1195
11031103 //
11041104 printf ("\n" );
11051105 while (!glfwWindowShouldClose (window )){
@@ -1193,7 +1193,7 @@ int main(int argc,char **argv){
11931193 printf ("command buffers finished.\n" );
11941194 //
11951195 //
1196- //destroy everything line_1194 to line_1270
1196+ //destroy everything line_1196 to line_1272
11971197 //
11981198 //free command buffer
11991199 //
0 commit comments