@@ -46,8 +46,7 @@ Navigation:
4646* [ List View Framework] ( https://bitbucket.org/Unity-Technologies/list-view-framework ) - create dynamic, scrollable lists.
4747* [ Reaktion] ( https://github.com/keijiro/Reaktion ) - audio reaction toolkit.
4848* [ DOTween] ( https://github.com/Demigiant/dotween ) - tween engine.
49- * [ Camera Path Creator] ( https://www.assetstore.unity3d.com/en/#!/content/84074 ) - create complex camera paths.
50- * [ Cinemachine BaseRig] ( https://www.assetstore.unity3d.com/en/#!/content/79898 ) - procedural camera system.
49+ * [ Camera Path Creator] ( https://assetstore.unity.com/packages/tools/camera/camera-path-creator-84074 ) - create complex camera paths.
5150* [ UnitySpritesAndBones] ( https://github.com/Banbury/UnitySpritesAndBones ) - skeletal sprite animations.
5251* [ spine-unity] ( https://github.com/EsotericSoftware/spine-runtimes/tree/master/spine-unity ) - import spine animations.
5352* [ ikccd] ( https://github.com/sunilnayak133/ikccd ) - IK Solver using Cyclic Coordinate Descent.
@@ -91,12 +90,10 @@ Navigation:
9190* [ VolumetricLinesUnity] ( https://github.com/johannesugb/VolumetricLinesUnity ) - volumetric lines.
9291* [ giles] ( https://github.com/procore3d/giles ) - 3d runtime level editor.
9392* [ Voxelmetric] ( https://github.com/Voxelmetric/Voxelmetric ) - voxel framework.
94- * [ Procedural Shapes for Unity] ( https://bitbucket.org/alexzzzz/procedural-shapes-for-unity ) - procedural shapes.
9593* [ ICO Sphere Mesh Creator] ( https://github.com/kaiware007/IcoSphreCreator ) - procedural ico spheres.
9694* [ Vertex Painter] ( https://github.com/slipster216/VertexPaint ) - paint information onto vertices.
9795* [ FacePaint] ( https://github.com/SixWays/FacePaint ) - paint triangles of meshes.
98- * [ Simplygon] ( https://www.assetstore.unity3d.com/en/?&_ga=1.224491866.1155275539.1473983191#!/content/10144 ) - mesh optimization & lod generation.
99- * [ TextMesh Pro] ( https://www.assetstore.unity3d.com/en/#!/content/17662 ) - generate text with custom styling.
96+ * [ TextMesh Pro] ( https://docs.unity3d.com/Packages/com.unity.ugui@2.0/manual/TextMeshPro/index.html ) - generate text with custom styling.
10097* [ meshcombinewizard] ( https://github.com/sirgru/MeshCombineWizard ) - combines all meshes on the chosen gameObject and its children that share the same material.
10198* [ RoadArchitect] ( https://github.com/MicroGSD/RoadArchitect ) - road system creator featuring dynamic intersections, bridges, etc.
10299* [ DrawLine] ( https://github.com/geniikw/drawLine ) - procedural line mesh tool.
@@ -105,7 +102,6 @@ Navigation:
105102* [ MetaBalls Liquids] ( https://github.com/Nesh108/Unity_MetaBalls_Liquids ) - liquid simulation using MetaBalls.
106103
107104## Materials & Shading
108- * [ Projects by RM] ( https://www.assetstore.unity3d.com/en/#!/content/21648 ) - wet surface & skin shader.
109105* [ Ocean Community Next Gen] ( https://github.com/eliasts/Ocean_Community_Next_Gen ) - water physics/shader.
110106* [ Flow Map Shader] ( https://gist.github.com/TarasOsiris/e0e6e6c3b8fdb0d8074b ) - flow map shader working with sprites.
111107* [ VertexPaint] ( https://github.com/slipster216/VertexPaint ) - additional vertex streams.
@@ -118,7 +114,6 @@ Navigation:
118114* [ Unity Wireframe Shaders] ( https://github.com/Chaser324/unity-wireframe ) - general purpose wireframe shaders.
119115* [ Hologram Shader] ( https://github.com/andydbc/HologramShader ) - simple hologram shader.
120116* [ Kamakura Shaders] ( https://github.com/kayac/kamakura-shaders/ ) - a collection of shaders and components focusing on Non-Photorealistic Rendering.
121- * [ Facepunch.Highlight] ( https://github.com/Facepunch/Facepunch.Highlight ) - Mesh outline effect.
122117
123118## 2D
124119* [ UnitySVG] ( https://github.com/MrJoy/UnitySVG ) - svg renderer.
@@ -142,7 +137,7 @@ Navigation:
142137
143138## VR
144139* [ SteamVR] ( https://github.com/ValveSoftware/steamvr_unity_plugin ) - VR SDK.
145- * [ The Lab Renderer] ( https://www. assetstore.unity3d .com/en/#!/content/ 63141 ) - VR renderer by Valve.
140+ * [ The Lab Renderer] ( https://assetstore.unity .com/packages/tools/the-lab-renderer- 63141 ) - VR renderer by Valve.
146141* [ VRTK] ( https://github.com/thestonefox/VRTK ) - contains useful scripts for building VR games.
147142* [ NewtonVR] ( https://github.com/TomorrowTodayLabs/NewtonVR ) - VR physics and interactions.
148143* [ Cutie Keys] ( https://github.com/NormalVR/CutieKeys/ ) - VR keyboard.
@@ -158,12 +153,10 @@ Navigation:
158153* [ Unity-Audio-Manager] ( https://github.com/MathewHDYT/Unity-Audio-Manager ) - Plugin, that allows to easily play/change/stop/mute/... sounds in 2D/3D.
159154
160155## UI
161- * [ Unity UI Extensions] ( https://bitbucket.org/ddreaper/unity-ui-extensions ) - collection of ui extensions.
162156* [ Book Page Curl] ( https://github.com/Dandarawy/Unity3DBookPageCurl ) - page curl transition.
163157* [ Open Pause Menu] ( https://github.com/GreatArcStudios/unitypausemenu ) - read-to-use pause menu.
164158* [ Lunar Mobile Console] ( https://github.com/SpaceMadness/lunar-unity-console ) - debug console for mobiles.
165159* [ InfinityScroll] ( https://github.com/ivomarel/InfinityScroll ) - infinite scrollrects.
166- * [ TextMesh Pro] ( https://www.assetstore.unity3d.com/en/#!/content/17662 ) - generate text with custom styling.
167160* [ EasyButtons] ( https://github.com/madsbangh/EasyButtons ) - create buttons in the inspector using annotations.
168161* [ UI Extensions] ( https://bitbucket.org/UnityUIExtensions/unity-ui-extensions ) - various NGUI extensions/helper/scripts.
169162* [ NGUI Extensions] ( https://github.com/kimsama/Unity-NGUIExtension ) - a few NGUI extensions.
@@ -190,7 +183,6 @@ Navigation:
190183* [ KinoGlitch] ( https://github.com/keijiro/KinoGlitch ) - glitch effect.
191184* [ KinoDatamosh] ( https://github.com/keijiro/KinoDatamosh ) - datamosh.
192185* [ unity vhsglitch] ( https://github.com/staffantan/unity-vhsglitch ) - vhs glitch effect.
193- * [ Scanline Shader] ( https://bitbucket.org/Bitcake-Studio/bitstrap/src/e912c1e939700f42956272290d3e8c293f90c142/Assets/BitStrap/Shaders/Scanline.shader ) - scanline effect.
194186* [ KinoFog] ( https://github.com/keijiro/KinoFog ) - global fog.
195187* [ KinoBloom] ( https://github.com/keijiro/KinoBloom ) - bloom.
196188* [ KinoBokeh] ( https://github.com/keijiro/KinoBokeh ) - bokeh effect.
@@ -200,7 +192,6 @@ Navigation:
200192* [ LightShafts] ( https://github.com/robertcupisz/LightShafts ) - light shafts.
201193* [ VolumetricLights] ( https://github.com/SlightlyMad/VolumetricLights ) - volumetric lights.
202194* [ SonarFx] ( https://github.com/keijiro/SonarFx ) - wave patterns.
203- * [ Cinematic Image Effects] ( https://bitbucket.org/Unity-Technologies/cinematic-image-effects ) - cinematic image effects.
204195* [ Post-processing Stack] ( https://github.com/Unity-Technologies/PostProcessing ) - multiple image effects in one pipeline.
205196* [ Moments] ( https://github.com/Chman/Moments ) - gif recorder.
206197* [ uDesktopDuplication] ( https://github.com/hecomi/uDesktopDuplication ) - realtime screen capture as Texture2D.
@@ -209,16 +200,13 @@ Navigation:
209200* [ DeLightingTool] ( https://github.com/Unity-Technologies/DeLightingTool ) - tool to remove lighting information from textures in a photogrammetry asset pipeline.
210201* [ unity-lut-generator] ( https://github.com/mattatz/unity-lut-generator ) - LookUpTable generator for Unity.
211202* [ SEGI] ( https://github.com/sonicether/SEGI ) - Sonic Ether's voxel-based global illumination system.
212- * [ Aura] ( https://github.com/raphael-ernaelsten/Aura ) - a local simulation of the light scattering into the surrounding medium.
213203
214204## Mobile
215205* [ Toast] ( https://gist.github.com/TarasOsiris/dec42cf3ecca6c854182f385e38dbf57 ) - android toast notifications.
216- * [ FBSucks] ( https://gist.github.com/PhannGor/b8eec5911913d7e6eac6 ) - android share image & text.
217206* [ UnityShowAndroidStatusBar] ( https://github.com/Over17/UnityShowAndroidStatusBar ) - android show statusbar.
218207* [ Google VR SDK] ( https://github.com/googlevr/gvr-unity-sdk ) - google mobile vr sdk.
219208* [ Unity Webview] ( https://github.com/gree/unity-webview ) - webview overlay.
220209* [ CUDLR] ( https://github.com/proletariatgames/CUDLR ) - remote debugging and logging console.
221- * [ Simplygon] ( https://www.assetstore.unity3d.com/en/?&_ga=1.224491866.1155275539.1473983191#!/content/10144 ) - mesh optimization & lod generation.
222210
223211## Debug
224212* [ uREPL] ( https://github.com/hecomi/uREPL ) - runtime evaluation of c# expressions.
@@ -243,8 +231,8 @@ Navigation:
243231* [ CurveTexture] ( https://github.com/slipster216/CurveTexture ) - bake curves into texture.
244232* [ Unity3D Rainbow Folders] ( https://github.com/PhannGor/unity3d-rainbow-folders ) - folder icons.
245233* [ Unity Themes] ( https://github.com/zios/unity-themes ) - editor themes.
246- * [ Tree Randomizer] ( https://www. assetstore.unity3d .com/en/#!/content/ 59228 ) - randomize unity trees.
247- * [ Render Settings Duplicator] ( https://www. assetstore.unity3d .com/en/#!/content/ 58831 ) - clones the render settings from one scene to another.
234+ * [ Tree Randomizer] ( https://assetstore.unity .com/packages/tools/utilities/tree-randomizer- 59228 ) - randomize unity trees.
235+ * [ Render Settings Duplicator] ( https://assetstore.unity .com/packages/tools/particles-effects/render-settings-duplicator- 58831 ) - clones the render settings from one scene to another.
248236* [ Piviot Transform Helper] ( https://twitter.com/talecrafter/status/780812894502084609 ) - adds piviot creation shortcuts to the context menu.
249237* [ ScriptExecutionOrder Attribute] ( https://gist.github.com/Skybladev2/d0d029716b1651cc1947 ) - attribute to specify execution order.
250238* [ Simple Editor Shortcuts Tools Collection] ( https://github.com/sirgru/Unity-Simple-Editor-Shortcuts-Tools-Collection ) - small collection of simple tools to help in scene editing workflows.
@@ -271,15 +259,12 @@ Navigation:
271259
272260### Inspector Extensions
273261* [ Reorderable Lists] ( https://bitbucket.org/rotorz/reorderable-list-editor-field-for-unity ) - reorderable list field.
274- * [ Ordered Dictionary] ( https://bitbucket.org/rotorz/ordered-dictionary-asset-for-unity ) - ordered dictionary field.
275262* [ ClassTypeReference] ( https://bitbucket.org/rotorz/classtypereference-for-unity ) - class type reference field.
276263* [ Unity3D ExtendedEvent] ( https://github.com/Thundernerd/Unity3D-ExtendedEvent ) - extended event selector.
277264* [ Property Drawer Collection] ( https://github.com/anchan828/property-drawer-collection ) - collection of property drawers.
278265* [ Node Inspector] ( https://github.com/nicloay/Node-Inspector ) - node based inspector.
279266* [ ColorBands] ( https://github.com/rstecca/ColorBands ) - color bands.
280- * [ QuickEvent] ( https://www.assetstore.unity3d.com/en/#!/content/53869 ) - persistent event handlers with static or dynamic values.
281267* [ Reorder Components] ( https://twitter.com/mrpodunkian/status/715309192886624256 ) - reorder components on your GameObjects.
282- * [ AwesomeComponent] ( https://gist.github.com/nicoplv/df3368eb38849a3f76a97fc27ba8ca62 ) - auto load assets on SerializedFields.
283268* [ ScenePreview Inspector] ( http://diegogiacomelli.com.br/unity3d-scenepreview-inspector/ ) - view scene preview in inspector.
284269
285270### Importer
@@ -300,7 +285,6 @@ Navigation:
300285* [ Facebook SDK] ( https://github.com/facebook/facebook-sdk-for-unity ) - Facebook sdk.
301286* [ Reign Unity Plugin] ( https://github.com/reignstudios/Reign-Unity-Plugin5 ) - unified mobile api.
302287* [ GetSocial SDK] ( https://github.com/getsocial-im/getsocial-unity-sdk ) - community api.
303- * [ SOOMLA Framework] ( https://github.com/soomla/unity3d-store ) - store api.
304288* [ Steamworks.NET] ( https://github.com/rlabrecque/Steamworks.NET ) - c# wrapper for valve's Steamworks API.
305289* [ Facepunch.Steamworks] ( https://github.com/Facepunch/Facepunch.Steamworks ) - Steamworks C# API (not all features implemented, but better API).
306290* [ twitter-for-unity] ( https://github.com/toofu37/twitter-for-unity ) - Twitter API Client for Unity.
@@ -340,7 +324,6 @@ Navigation:
340324## Other
341325* [ Unity Right Click] ( https://gist.github.com/adamtuliper/48a6e2ce3d9b5e72be36 ) - windows context menu extension: 'open with unity'.
342326* [ No Hot-Reload] ( https://capeguy.co.uk/2015/06/no-more-unity-hot-reload/ ) - prevent unity hot-reloads.
343- * [ Unity C# 5.0 and 6.0 Integration] ( https://bitbucket.org/alexzzzz/unity-c-5.0-and-6.0-integration ) - c# 5 & 6 integration for unity.
344327* [ FLUnity] ( https://github.com/canab/flunity ) - flash to unity.
345328* [ Projeny] ( https://github.com/modesttree/projeny ) - project management.
346329* [ CUDLR] ( https://github.com/proletariatgames/CUDLR ) - remote debugging and logging console.
@@ -351,7 +334,6 @@ Navigation:
351334* [ Unity Size Explorer] ( https://github.com/aschearer/unitysizeexplorer ) - analyzes the disk space usage of your build.
352335* [ Better Unity Script Templates] ( https://github.com/BrokenVector/BetterUnityScriptTemplates ) - improved Script templates.
353336* [ UnityCsReference] ( https://github.com/Unity-Technologies/UnityCsReference ) - Unity C# reference source code.
354- * [ Shader Calibration Charts] ( https://oc.unity3d.com/index.php/s/dfc9aa1491ff905f589408aa136eab23 ) - Unity StandardShader calibration charts.
355337* [ Save Game Free] ( https://github.com/BayatGames/SaveGameFree ) - cross platform, encrypted, online-stored saves.
356338* [ UCompile] ( https://github.com/SoapCode/UCompile ) - runtime compilation and execution of CSharp code.
357339* [ UDBase] ( https://github.com/KonH/UDBase ) - module-based game template for Unity.
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