diff --git a/examples/jsm/tsl/display/SSSNode.js b/examples/jsm/tsl/display/SSSNode.js index 88185676c1f7e3..e7a999dd99f5cd 100644 --- a/examples/jsm/tsl/display/SSSNode.js +++ b/examples/jsm/tsl/display/SSSNode.js @@ -90,9 +90,9 @@ class SSSNode extends TempNode { * Shadow intensity. Must be in the range `[0, 1]`. * * @type {UniformNode} - * @default 0.5 + * @default 1.0 */ - this.shadowIntensity = uniform( 0.5, 'float' ); + this.shadowIntensity = uniform( 1.0, 'float' ); /** * This parameter controls how detailed the raymarching process works. diff --git a/examples/webgpu_postprocessing_sss.html b/examples/webgpu_postprocessing_sss.html index 97a8e490f51fb2..48a328bfe0532a 100644 --- a/examples/webgpu_postprocessing_sss.html +++ b/examples/webgpu_postprocessing_sss.html @@ -36,7 +36,7 @@