Update webgl_loader_texture_ktx example to test loading of BC5 and EAC_RG formats. #32448
+37
−5
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Recent PRs added support for EAC and BC5 texture formats, but there was no coverage for testing of these formats. This PR updates the webgl_loader_texture_ktx to load two KTX textures using these formats and apply them to the normalMap attribute of the standard material, which causes them to use the new
unpackNormalModeattribute.In addition to that it fixes the layout of the cubes to ensure they are all visible. It should now look as follows:
Related PRs:
This contribution is funded by Ludicon