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@castano castano commented Dec 2, 2025

Recent PRs added support for EAC and BC5 texture formats, but there was no coverage for testing of these formats. This PR updates the webgl_loader_texture_ktx to load two KTX textures using these formats and apply them to the normalMap attribute of the standard material, which causes them to use the new unpackNormalMode attribute.

In addition to that it fixes the layout of the cubes to ensure they are all visible. It should now look as follows:

webgl_loader_texture_ktx

Related PRs:

This contribution is funded by Ludicon

- Load textures in BC5 and EAC_RG formats.
- Layout meshes in two rows.
@castano castano marked this pull request as ready for review December 2, 2025 06:11
@Mugen87 Mugen87 added this to the r182 milestone Dec 2, 2025
@Mugen87 Mugen87 merged commit 55b4bbb into mrdoob:dev Dec 2, 2025
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2 participants