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contributor_docs/p5.strands.md

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@@ -6,6 +6,8 @@ Shader programming is an area of creative coding that can feel like a dark art t
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p5.strands hopes to address all of those issues by letting you write shader snippets in JavaScript and compiling it to OpenGL Shading Language (GLSL) for you!
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If you're looking to start writing p5.strands shaders yourself, take a look at <a href="https://beta.p5js.org/tutorials/intro-to-p5-strands/">our p5.strands tutorial</a> or the <a href="https://beta.p5js.org/reference/p5/basematerialshader/">examples in the reference for the p5.js base shaders.</a> The rest of this document will describe how p5.strands works behind the scenes. If you are interested in contributing to the p5.strands codebase, read on!
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## Code processing pipeline
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At its core, p5.strands works in four steps:

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