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foundry hardhat mcp handler
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# Foundry and Hardhat Command Execution Implementation
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## Summary
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This implementation adds comprehensive support for executing Foundry and Hardhat commands through the Remix MCP Server, allowing AI agents to interact with these development frameworks.
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## Changes Made
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### 1. Plugin Extensions
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#### Foundry Plugin (`apps/remixdesktop/src/plugins/foundryPlugin.ts`)
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- **Added method:** `runCommand(commandArgs: string)`
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- Executes any Foundry command (forge, cast, anvil)
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- Validates commands to ensure they start with allowed tools
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- Captures stdout and stderr
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- Logs output to Remix terminal
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- Returns exit code and output
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- **Updated methods list:** Added `'runCommand'` to the profile
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#### Hardhat Plugin (`apps/remixdesktop/src/plugins/hardhatPlugin.ts`)
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- **Added method:** `runCommand(commandArgs: string)`
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- Executes any Hardhat command
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- Validates commands to ensure they are Hardhat commands
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- Captures stdout and stderr
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- Logs output to Remix terminal
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- Returns exit code and output
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- **Updated methods list:** Added `'runCommand'` to the profile
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### 2. MCP Server Handlers
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#### New Handlers in `FoundryHardhatHandler.ts`
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**FoundryRunCommandHandler**
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- Tool name: `foundry_run_command`
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- Executes any Foundry command (forge, cast, anvil)
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- Validates command format
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- Returns execution results including stdout, stderr, and exit code
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**HardhatRunCommandHandler**
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- Tool name: `hardhat_run_command`
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- Executes any Hardhat command
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- Validates command format (must be hardhat or npx hardhat)
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- Returns execution results including stdout, stderr, and exit code
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#### Updated Handlers
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**GetFoundryHardhatInfoHandler**
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- Added comprehensive information about command execution tools
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- Included example commands for various operations:
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- Testing (forge test, npx hardhat test)
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- Deployment scripts (forge script, npx hardhat run)
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- Contract interaction (cast commands)
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- Local nodes (anvil, npx hardhat node)
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### 3. Tool Registration
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Updated `createFoundryHardhatTools()` to include:
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- `foundry_run_command` - Execute any Foundry command
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- `hardhat_run_command` - Execute any Hardhat command
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Total tools: 7 (up from 5)
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## Available Commands
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### Foundry Commands
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**Testing:**
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- `forge test` - Run all tests
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- `forge test -vvv` - Verbose test output
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- `forge test --match-test testName` - Run specific test
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- `forge test --match-contract ContractName` - Run tests for specific contract
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**Scripts:**
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- `forge script scripts/Deploy.s.sol` - Run deployment script
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- `forge script scripts/Deploy.s.sol --rpc-url $URL --broadcast` - Deploy and broadcast
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**Contract Interaction (Cast):**
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- `cast call <address> "method(args)" <params>` - Call contract method
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- `cast send <address> "method(args)" <params>` - Send transaction
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- `cast balance <address>` - Check balance
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**Development:**
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- `anvil` - Start local Ethereum node
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- `forge build` - Build contracts
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- `forge clean` - Clean build artifacts
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### Hardhat Commands
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**Testing:**
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- `npx hardhat test` - Run all tests
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- `npx hardhat test --grep "pattern"` - Run specific tests
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- `npx hardhat coverage` - Generate coverage report
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**Deployment:**
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- `npx hardhat run scripts/deploy.js` - Run deployment script
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- `npx hardhat run scripts/deploy.js --network <network>` - Deploy to specific network
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**Verification:**
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- `npx hardhat verify --network <network> <address> <args>` - Verify contract
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**Development:**
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- `npx hardhat node` - Start local Hardhat node
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- `npx hardhat console` - Interactive console
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- `npx hardhat accounts` - List accounts
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- `npx hardhat compile` - Compile contracts
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- `npx hardhat clean` - Clean artifacts
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## Security Features
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### Command Validation
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**Foundry:**
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- Commands MUST start with: `forge`, `cast`, or `anvil`
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- Validation occurs at both handler and plugin level
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- Invalid commands are rejected with clear error messages
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**Hardhat:**
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- Commands MUST be Hardhat commands
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- Must start with `hardhat` or `npx hardhat`
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- Validation occurs at both handler and plugin level
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- Invalid commands are rejected with clear error messages
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### Execution Security
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- Commands execute in the current working directory only
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- stdout and stderr are captured and logged
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- Exit codes are returned for error handling
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- No arbitrary shell commands allowed
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- Shell execution is scoped to validated framework commands
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## Usage Examples
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### Running Tests
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**Foundry:**
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```json
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{
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"name": "foundry_run_command",
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"arguments": {
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"command": "forge test -vvv"
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}
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}
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```
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**Hardhat:**
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```json
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{
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"name": "hardhat_run_command",
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"arguments": {
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"command": "npx hardhat test --grep 'MyTest'"
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}
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}
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```
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### Running Deployment Scripts
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**Foundry:**
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```json
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{
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"name": "foundry_run_command",
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"arguments": {
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"command": "forge script scripts/Deploy.s.sol --rpc-url http://localhost:8545 --broadcast"
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}
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}
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```
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**Hardhat:**
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```json
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{
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"name": "hardhat_run_command",
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"arguments": {
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"command": "npx hardhat run scripts/deploy.js --network localhost"
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}
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}
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```
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### Contract Interaction (Foundry Cast)
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```json
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{
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"name": "foundry_run_command",
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"arguments": {
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"command": "cast call 0x123... \"balanceOf(address)\" 0xabc..."
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}
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}
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```
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### Starting Local Nodes
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**Foundry (Anvil):**
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```json
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{
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"name": "foundry_run_command",
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"arguments": {
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"command": "anvil"
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}
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}
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```
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**Hardhat:**
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```json
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{
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"name": "hardhat_run_command",
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"arguments": {
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"command": "npx hardhat node"
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}
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}
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```
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## Response Format
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Success response includes:
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- `success`: true/false
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- `message`: Description of what was executed
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- `command`: The command that was run
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- `exitCode`: Exit code from the command
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- `stdout`: Standard output
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- `stderr`: Standard error output
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Example:
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```json
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{
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"success": true,
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"message": "Foundry command executed successfully: forge test",
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"command": "forge test",
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"exitCode": 0,
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"stdout": "Running 10 tests...\nAll tests passed!",
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"stderr": ""
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}
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```
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## Files Modified/Created
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### Created:
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- `libs/remix-ai-core/src/remix-mcp-server/handlers/FoundryHardhatHandler.ts` (initial creation in previous PR)
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- `libs/remix-ai-core/src/remix-mcp-server/handlers/FoundryHardhatHandler.README.md`
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- `FOUNDRY_HARDHAT_COMMAND_IMPLEMENTATION.md` (this file)
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### Modified:
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- `apps/remixdesktop/src/plugins/foundryPlugin.ts`
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- Added `runCommand` method
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- Updated profile methods list
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- `apps/remixdesktop/src/plugins/hardhatPlugin.ts`
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- Added `runCommand` method
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- Updated profile methods list
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- `libs/remix-ai-core/src/remix-mcp-server/handlers/FoundryHardhatHandler.ts`
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- Added `FoundryRunCommandHandler` class
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- Added `HardhatRunCommandHandler` class
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- Updated `GetFoundryHardhatInfoHandler` to include command execution info
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- Updated `createFoundryHardhatTools()` to register new handlers
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- `libs/remix-ai-core/src/remix-mcp-server/handlers/FoundryHardhatHandler.README.md`
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- Added documentation for new command handlers
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- Added security section
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- Added usage examples
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## Benefits
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1. **Flexibility:** AI agents can now execute any Foundry or Hardhat command, not just compile
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2. **Testing:** Full test suite execution with custom flags and filters
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3. **Deployment:** Run deployment scripts with network configurations
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4. **Contract Interaction:** Use Cast to interact with deployed contracts
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5. **Development:** Start local nodes, run console, and more
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6. **Security:** Command validation prevents arbitrary code execution
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7. **Observability:** All output is logged to Remix terminal for visibility
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## Integration with Remix IDE
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The implementation seamlessly integrates with Remix IDE:
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- Terminal output shows command execution in real-time
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- File watchers sync compilation artifacts automatically
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- Working directory context maintained across commands
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- Plugin architecture ensures clean separation of concerns
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## Future Enhancements
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Potential improvements:
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- Add timeout configuration for long-running commands
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- Support for command cancellation
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- Better handling of interactive commands
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- Command history and replay functionality
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- Preset command templates for common operations

apps/remixdesktop/src/plugins/foundryPlugin.ts

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@@ -25,7 +25,7 @@ const clientProfile: Profile = {
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name: 'foundry',
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displayName: 'electron foundry',
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description: 'electron foundry',
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methods: ['sync', 'compile']
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methods: ['sync', 'compile', 'runCommand']
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}
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const cache = JSON.parse(await fs.promises.readFile(join(this.cachePath, 'solidity-files-cache.json'), { encoding: 'utf-8' }))
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this.emitContract(basename(currentFile), cache)
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}
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runCommand(commandArgs: string) {
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return new Promise((resolve, reject) => {
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// Validate that the command starts with allowed Foundry commands
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const allowedCommands = ['forge', 'cast', 'anvil']
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const commandParts = commandArgs.trim().split(' ')
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const baseCommand = commandParts[0]
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if (!allowedCommands.includes(baseCommand)) {
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reject(new Error(`Command must start with one of: ${allowedCommands.join(', ')}`))
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return
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}
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const cmd = commandArgs
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this.call('terminal', 'log', { type: 'log', value: `running ${cmd}` })
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const options = { cwd: this.currentSharedFolder, shell: true }
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const child = spawn(cmd, options)
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let stdout = ''
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let stderr = ''
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child.stdout.on('data', (data) => {
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const output = data.toString()
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stdout += output
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this.call('terminal', 'log', { type: 'log', value: output })
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})
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child.stderr.on('data', (err) => {
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const output = err.toString()
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stderr += output
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this.call('terminal', 'log', { type: 'error', value: output })
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})
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child.on('close', (code) => {
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if (code === 0) {
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resolve({ stdout, stderr, exitCode: code })
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} else {
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reject(new Error(`Command failed with exit code ${code}: ${stderr}`))
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}
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})
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child.on('error', (err) => {
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reject(err)
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})
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})
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}
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}
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