@@ -316,8 +316,8 @@ TEST_F(RenderedTargetTest, LoadSvgCostume)
316316 context.makeCurrent (&surface);
317317 GLint dims[2 ];
318318 glGetIntegerv (GL_MAX_VIEWPORT_DIMS, dims);
319- double maxWidth = dims[0 ] * 0.25 ;
320- double maxHeight = dims[1 ] * 0.25 ;
319+ double maxWidth = dims[0 ] * 0.1 ;
320+ double maxHeight = dims[1 ] * 0.1 ;
321321 double maxSize = std::min (maxWidth / (1143 / 90.0 ), maxHeight / (1143 / 90.0 ));
322322 context.doneCurrent ();
323323
@@ -369,10 +369,10 @@ TEST_F(RenderedTargetTest, LoadSvgCostume)
369369 ASSERT_EQ (std::round (target.width () * 100 ) / 100 , maxWidth);
370370 ASSERT_EQ (std::round (target.height () * 100 ) / 100 , maxHeight);
371371 ASSERT_EQ (target.scale (), 1 );
372- ASSERT_EQ (std::round (target.x () * 100 ) / 100 , 27381.35 );
373- ASSERT_EQ (std::round (target.y () * 100 ) / 100 , -16849.39 );
374- ASSERT_EQ (std::round (target.transformOriginPoint ().x () * 100 ) / 100 , -27091.65 );
375- ASSERT_EQ (std::round (target.transformOriginPoint ().y () * 100 ) / 100 , 17093.54 );
372+ ASSERT_EQ (std::round (target.x () * 100 ) / 100 , 11126.36 );
373+ ASSERT_EQ (std::round (target.y () * 100 ) / 100 , -6593.27 );
374+ ASSERT_EQ (std::round (target.transformOriginPoint ().x () * 100 ) / 100 , -10836.66 );
375+ ASSERT_EQ (std::round (target.transformOriginPoint ().y () * 100 ) / 100 , 6837.42 );
376376
377377 // Test scale limit
378378 sprite.setSize (maxSize * 250 );
@@ -405,11 +405,11 @@ TEST_F(RenderedTargetTest, LoadSvgCostume)
405405
406406 ASSERT_EQ (std::round (target.width () * 100 ) / 100 , maxWidth);
407407 ASSERT_EQ (std::round (target.height () * 100 ) / 100 , maxHeight);
408- ASSERT_EQ (target.scale (), 2.5 );
409- ASSERT_EQ (std::round (target.x () * 100 ) / 100 , 27381.35 );
410- ASSERT_EQ (std::round (target.y () * 100 ) / 100 , -16849.39 );
411- ASSERT_EQ (std::round (target.transformOriginPoint ().x () * 100 ) / 100 , -27091.65 );
412- ASSERT_EQ (std::round (target.transformOriginPoint ().y () * 100 ) / 100 , 17093.54 );
408+ ASSERT_EQ (std::round ( target.scale () * 100 ) / 100 , 2.5 );
409+ ASSERT_EQ (std::round (target.x () * 100 ) / 100 , 11126.36 );
410+ ASSERT_EQ (std::round (target.y () * 100 ) / 100 , -6593.27 );
411+ ASSERT_EQ (std::round (target.transformOriginPoint ().x () * 100 ) / 100 , -10836.66 );
412+ ASSERT_EQ (std::round (target.transformOriginPoint ().y () * 100 ) / 100 , 6837.42 );
413413}
414414
415415TEST_F (RenderedTargetTest, PaintSvg)
0 commit comments