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If you are an art worker, then you should be able to create a good demo fairly quickly. |
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Hello Everyone, Would it be a good idea if we all came together and made a game that is a reflection of how far Bevy has become and at the same time generate contribution money for Bevy. I think it's feasible that we can come up with a really fun game that is made by Bevy and is owned by Bevy. We have so many smart people who are experts in the game industry.
The idea is that since Bevy is Open Source and survives from contributions and sponsors, what if we can come up with a game which 100% of its sale Revenue going to Bevy to help grow the project? It would be a kind of show off how far Bevy has become (I know some really cool games already came out) and at the same time a fun project for the community.
I'm not sure how this can be monetized, as if the community have to work on it then it's already Open Source, but can be optionally bought on Steam like platforms to support Bevy, like how they do it with Aseprite? I don't really know, here is where I got lost in my idea.
I know making a good game is not an easy job, it takes time and effort, and we do have Game Jams that everyone works on a small game to show off. So this might be a silly idea, but it is an idea nonetheless.
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