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v2.0.0 Plans (archived)
Markus edited this page Jun 20, 2020
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1 revision
v2.0.0 has finally been released! 🎉
This page contains API breaking ideas/plans that could be implemented with a v2 release.
- Change type of
Equipment.ZoomLevelfromintto new typeZoomLevel - Replace fields on structs in
commonpackage (e.gPlayer) with functions - Consider merging/moving
commonandsendtables - Replace
Entity.FindProperty()withEntity.FindPropertyI()(removeFindPropertyI()) - Replace
Entity.Properties()withEntity.PropertiesI()(removePropertiesI()) - Remove
Player.AdditionalPlayerInformation - Remove
Entity.BindProperty(either extract todatatables.goif still needed or remove completely) - Rename
Equipment.AmmoReserve2()toEquipment.AmmoReserve() - Fix stuttery
Weapon.Weapon() - Rename
Player.RawWeaponstoPlayer.Inventory - Change key of
Player.RawWeaponsfrom entity-ID to inventory index