WebGPURenderer: Fix furnace test energy loss for intermediate metalness values #32201
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Related issue: #32190
Description
Fixes energy conservation issues in the physically-based lighting model when metalness is between 0 and 1.
The furnace test was losing energy for intermediate metalness values due to incorrect application of the Fdez-Agüera multiscattering formula, which is designed for pure dielectric OR conductor F0 values, not blended ones.
This fix follows the same approach used in the WebGLRenderer and matches the implementation used in EEVEE/Frostbite:
Changes:
diffuseContributionandspecularColorBlendedPropertyNodesMeshStandardNodeMaterialandMeshPhysicalNodeMaterialto compute material properties correctlyPhysicalLightingModel.computeMultiscattering()to accept F0 parameterPhysicalLightingModel.indirectSpecular()to compute separate multiscattering paths