π Professional iOS Real-Time Communication Framework
β‘ Enterprise-Grade Real-Time Communication
π Seamless Multi-Protocol Communication
- π Overview
- β¨ Key Features
- π WebSocket
- π‘ Socket.IO
- π₯ Firebase
- π± Push Notifications
- π€ Voice & Video
- π Quick Start
- π± Usage Examples
- π§ Configuration
- π Documentation
- π€ Contributing
- π License
- π Acknowledgments
- π Project Statistics
- π Stargazers
iOS Real-Time Communication Framework is the most advanced, comprehensive, and professional real-time communication solution for iOS applications. Built with enterprise-grade standards and modern communication technologies, this framework provides seamless WebSocket, Socket.IO, Firebase, and custom real-time communication capabilities.
- π Multi-Protocol Support: WebSocket, Socket.IO, Firebase, and custom protocols
- β‘ Real-Time Messaging: Instant messaging and chat capabilities
- π€ Voice & Video: High-quality voice and video calling
- π± Push Notifications: Real-time push notification delivery
- π Connection Management: Robust connection lifecycle management
- π‘οΈ Security: Encrypted communication and authentication
- π Analytics: Real-time communication analytics
- π Global Scale: Multi-region and global communication support
- Native WebSocket: Full WebSocket protocol implementation
- Connection Management: Robust connection lifecycle management
- Message Handling: Comprehensive message handling and routing
- Reconnection: Automatic reconnection and recovery
- Heartbeat: Connection heartbeat and health monitoring
- Message Queuing: WebSocket message queuing and delivery
- Protocol Support: Multiple WebSocket protocols support
- Security: WebSocket security and authentication
- Socket.IO Client: Complete Socket.IO client implementation
- Event Handling: Socket.IO event handling and management
- Room Management: Socket.IO room and namespace management
- Authentication: Socket.IO authentication and authorization
- Custom Events: Custom event creation and handling
- Binary Data: Binary data transmission support
- Compression: Message compression and optimization
- Fallback: Automatic fallback mechanisms
- Firebase Realtime: Firebase Realtime Database integration
- Firebase Cloud Messaging: FCM push notification support
- Firebase Authentication: Firebase authentication integration
- Firebase Analytics: Firebase analytics integration
- Firebase Functions: Firebase Cloud Functions support
- Firebase Storage: Firebase Storage integration
- Firebase Hosting: Firebase Hosting support
- Firebase Performance: Firebase Performance monitoring
- APNs Integration: Apple Push Notification service integration
- FCM Support: Firebase Cloud Messaging support
- Custom Notifications: Custom notification handling
- Rich Notifications: Rich notification content support
- Silent Notifications: Silent notification processing
- Notification Actions: Interactive notification actions
- Badge Management: App badge management
- Sound & Vibration: Custom sound and vibration
- WebRTC Integration: WebRTC voice and video calling
- Call Management: Complete call lifecycle management
- Audio Processing: Advanced audio processing and optimization
- Video Processing: Video processing and optimization
- Screen Sharing: Screen sharing capabilities
- Recording: Call recording and playback
- Quality Control: Call quality monitoring and control
- Bandwidth Management: Adaptive bandwidth management
// WebSocket client manager
let webSocketClient = WebSocketClient()
// Configure WebSocket
let wsConfig = WebSocketConfiguration()
wsConfig.url = "wss://api.company.com/ws"
wsConfig.enableReconnection = true
wsConfig.heartbeatInterval = 30 // seconds
wsConfig.maxReconnectionAttempts = 5
// Setup WebSocket client
webSocketClient.configure(wsConfig)
// Connect to WebSocket
webSocketClient.connect { result in
switch result {
case .success:
print("β
WebSocket connected")
case .failure(let error):
print("β WebSocket connection failed: \(error)")
}
}
// Send message
let message = WebSocketMessage(
type: .text,
data: "Hello, WebSocket!"
)
webSocketClient.send(message) { result in
switch result {
case .success:
print("β
Message sent successfully")
case .failure(let error):
print("β Message sending failed: \(error)")
}
}
// Listen for messages
webSocketClient.onMessage { message in
print("π¨ Received message: \(message.data)")
}// WebSocket connection manager
let connectionManager = WebSocketConnectionManager()
// Configure connection management
let connectionConfig = ConnectionConfiguration()
connectionConfig.enableAutoReconnect = true
connectionConfig.reconnectDelay = 5 // seconds
connectionConfig.maxReconnectAttempts = 10
connectionConfig.enableHeartbeat = true
// Monitor connection status
connectionManager.onConnectionStatusChange { status in
switch status {
case .connected:
print("β
WebSocket connected")
case .disconnected:
print("β WebSocket disconnected")
case .connecting:
print("π WebSocket connecting...")
case .reconnecting:
print("π WebSocket reconnecting...")
}
}
// Handle connection errors
connectionManager.onError { error in
print("β WebSocket error: \(error)")
}// Socket.IO client manager
let socketIOClient = SocketIOClient()
// Configure Socket.IO
let socketIOConfig = SocketIOConfiguration()
socketIOConfig.serverURL = "https://api.company.com"
socketIOConfig.enableReconnection = true
socketIOConfig.reconnectionAttempts = 5
socketIOConfig.reconnectionDelay = 1000 // milliseconds
// Setup Socket.IO client
socketIOClient.configure(socketIOConfig)
// Connect to Socket.IO
socketIOClient.connect { result in
switch result {
case .success:
print("β
Socket.IO connected")
case .failure(let error):
print("β Socket.IO connection failed: \(error)")
}
}
// Join room
socketIOClient.joinRoom("chat_room") { result in
switch result {
case .success:
print("β
Joined chat room")
case .failure(let error):
print("β Room join failed: \(error)")
}
}
// Emit event
socketIOClient.emit("message", data: ["text": "Hello, Socket.IO!"]) { result in
switch result {
case .success:
print("β
Event emitted successfully")
case .failure(let error):
print("β Event emission failed: \(error)")
}
}
// Listen for events
socketIOClient.on("message") { data in
print("π¨ Received message: \(data)")
}// Socket.IO event handler
let eventHandler = SocketIOEventHandler()
// Register event handlers
eventHandler.on("user_joined") { data in
print("π€ User joined: \(data)")
}
eventHandler.on("user_left") { data in
print("π User left: \(data)")
}
eventHandler.on("message_received") { data in
print("π¬ Message received: \(data)")
}
eventHandler.on("typing_started") { data in
print("β¨οΈ User started typing: \(data)")
}
eventHandler.on("typing_stopped") { data in
print("βΉοΈ User stopped typing: \(data)")
}
// Setup event handlers
socketIOClient.setEventHandler(eventHandler)// Firebase realtime database manager
let firebaseDB = FirebaseRealtimeDatabase()
// Configure Firebase
let firebaseConfig = FirebaseConfiguration()
firebaseConfig.databaseURL = "https://your-app.firebaseio.com"
firebaseConfig.enablePersistence = true
firebaseConfig.enableOfflineSupport = true
// Setup Firebase
firebaseDB.configure(firebaseConfig)
// Listen for real-time updates
firebaseDB.listen("users/123/messages") { result in
switch result {
case .success(let data):
print("β
Real-time data received")
print("Data: \(data)")
case .failure(let error):
print("β Real-time data failed: \(error)")
}
}
// Write data
let messageData = [
"text": "Hello, Firebase!",
"timestamp": ServerValue.timestamp(),
"userId": "123"
]
firebaseDB.write("users/123/messages", data: messageData) { result in
switch result {
case .success:
print("β
Data written to Firebase")
case .failure(let error):
print("β Firebase write failed: \(error)")
}
}// Firebase Cloud Messaging manager
let fcmManager = FirebaseCloudMessaging()
// Configure FCM
let fcmConfig = FCMConfiguration()
fcmConfig.enableNotifications = true
fcmConfig.enableDataMessages = true
fcmConfig.enableBackgroundMessages = true
// Setup FCM
fcmManager.configure(fcmConfig)
// Send push notification
let notification = FCMPushNotification(
title: "New Message",
body: "You have a new message",
data: ["messageId": "123"]
)
fcmManager.sendNotification(notification, to: "user_token") { result in
switch result {
case .success:
print("β
Push notification sent")
case .failure(let error):
print("β Push notification failed: \(error)")
}
}
// Handle incoming notifications
fcmManager.onNotificationReceived { notification in
print("π± Received notification: \(notification)")
}// Apple Push Notifications manager
let apnsManager = ApplePushNotifications()
// Configure APNs
let apnsConfig = APNsConfiguration()
apnsConfig.enableNotifications = true
apnsConfig.enableBadge = true
apnsConfig.enableSound = true
apnsConfig.enableAlert = true
// Setup APNs
apnsManager.configure(apnsConfig)
// Register for notifications
apnsManager.registerForNotifications { result in
switch result {
case .success(let deviceToken):
print("β
Registered for notifications")
print("Device token: \(deviceToken)")
case .failure(let error):
print("β Notification registration failed: \(error)")
}
}
// Handle notification permissions
apnsManager.onPermissionChanged { granted in
if granted {
print("β
Notification permissions granted")
} else {
print("β Notification permissions denied")
}
}
// Handle incoming notifications
apnsManager.onNotificationReceived { notification in
print("π± Received notification: \(notification)")
}// Rich notifications manager
let richNotifications = RichNotifications()
// Configure rich notifications
let richConfig = RichNotificationConfiguration()
richConfig.enableRichContent = true
richConfig.enableMediaAttachments = true
richConfig.enableCustomActions = true
// Setup rich notifications
richNotifications.configure(richConfig)
// Create rich notification
let richNotification = RichNotification(
title: "New Message",
body: "You have a new message from John",
attachments: [
NotificationAttachment(
url: "https://example.com/avatar.jpg",
type: "image"
)
],
actions: [
NotificationAction(
identifier: "reply",
title: "Reply",
options: [.foreground]
),
NotificationAction(
identifier: "mark_read",
title: "Mark as Read",
options: [.destructive]
)
]
)
// Send rich notification
richNotifications.send(richNotification) { result in
switch result {
case .success:
print("β
Rich notification sent")
case .failure(let error):
print("β Rich notification failed: \(error)")
}
}// WebRTC voice call manager
let voiceCallManager = WebRTCVoiceCall()
// Configure voice call
let voiceConfig = VoiceCallConfiguration()
voiceConfig.enableEchoCancellation = true
voiceConfig.enableNoiseSuppression = true
voiceConfig.enableAutomaticGainControl = true
voiceConfig.audioCodec = .opus
// Setup voice call
voiceCallManager.configure(voiceConfig)
// Start voice call
voiceCallManager.startCall(with: "user_456") { result in
switch result {
case .success(let call):
print("β
Voice call started")
print("Call ID: \(call.callId)")
print("Status: \(call.status)")
case .failure(let error):
print("β Voice call failed: \(error)")
}
}
// Handle call events
voiceCallManager.onCallStateChanged { state in
switch state {
case .connecting:
print("π Connecting...")
case .connected:
print("β
Call connected")
case .disconnected:
print("β Call disconnected")
case .failed:
print("β Call failed")
}
}// WebRTC video call manager
let videoCallManager = WebRTCVideoCall()
// Configure video call
let videoConfig = VideoCallConfiguration()
videoConfig.enableVideo = true
videoConfig.enableAudio = true
videoConfig.videoCodec = .h264
videoConfig.resolution = .hd720p
videoConfig.frameRate = 30
// Setup video call
videoCallManager.configure(videoConfig)
// Start video call
videoCallManager.startVideoCall(with: "user_456") { result in
switch result {
case .success(let call):
print("β
Video call started")
print("Call ID: \(call.callId)")
print("Status: \(call.status)")
case .failure(let error):
print("β Video call failed: \(error)")
}
}
// Handle video call events
videoCallManager.onVideoCallStateChanged { state in
switch state {
case .connecting:
print("π Connecting video call...")
case .connected:
print("β
Video call connected")
case .disconnected:
print("β Video call disconnected")
case .failed:
print("β Video call failed")
}
}- iOS 15.0+ with iOS 15.0+ SDK
- Swift 5.9+ programming language
- Xcode 15.0+ development environment
- Git version control system
- Swift Package Manager for dependency management
# Clone the repository
git clone https://github.com/muhittincamdali/iOS-Real-Time-Communication-Framework.git
# Navigate to project directory
cd iOS-Real-Time-Communication-Framework
# Install dependencies
swift package resolve
# Open in Xcode
open Package.swiftAdd the framework to your project:
dependencies: [
.package(url: "https://github.com/muhittincamdali/iOS-Real-Time-Communication-Framework.git", from: "1.0.0")
]import RealTimeCommunicationFramework
// Initialize real-time communication manager
let rtcManager = RealTimeCommunicationManager()
// Configure communication settings
let rtcConfig = RealTimeCommunicationConfiguration()
rtcConfig.enableWebSocket = true
rtcConfig.enableSocketIO = true
rtcConfig.enableFirebase = true
rtcConfig.enablePushNotifications = true
// Start real-time communication manager
rtcManager.start(with: rtcConfig)
// Configure WebSocket
rtcManager.configureWebSocket { config in
config.url = "wss://api.company.com/ws"
config.enableReconnection = true
}// Simple WebSocket connection
let simpleWebSocket = SimpleWebSocket()
// Connect to WebSocket
simpleWebSocket.connect("wss://api.company.com/ws") { result in
switch result {
case .success:
print("β
WebSocket connected")
case .failure(let error):
print("β WebSocket connection failed: \(error)")
}
}
// Send message
simpleWebSocket.send("Hello, WebSocket!") { result in
switch result {
case .success:
print("β
Message sent")
case .failure(let error):
print("β Message sending failed: \(error)")
}
}// Real-time chat manager
let chatManager = RealTimeChat()
// Configure chat
chatManager.configure { config in
config.roomId = "chat_room_123"
config.enableTypingIndicators = true
config.enableReadReceipts = true
}
// Send message
chatManager.sendMessage("Hello, everyone!") { result in
switch result {
case .success:
print("β
Message sent to chat")
case .failure(let error):
print("β Message sending failed: \(error)")
}
}
// Listen for messages
chatManager.onMessageReceived { message in
print("π¬ New message: \(message.text)")
print("From: \(message.sender)")
print("Time: \(message.timestamp)")
}// Configure real-time communication settings
let rtcConfig = RealTimeCommunicationConfiguration()
// Enable features
rtcConfig.enableWebSocket = true
rtcConfig.enableSocketIO = true
rtcConfig.enableFirebase = true
rtcConfig.enablePushNotifications = true
// Set communication settings
rtcConfig.connectionTimeout = 30 // seconds
rtcConfig.maxReconnectionAttempts = 5
rtcConfig.enableHeartbeat = true
rtcConfig.enableLogging = true
// Set security settings
rtcConfig.enableEncryption = true
rtcConfig.enableAuthentication = true
rtcConfig.enableSSL = true
// Apply configuration
rtcManager.configure(rtcConfig)Comprehensive API documentation is available for all public interfaces:
- Real-Time Communication Manager API - Core communication functionality
- WebSocket API - WebSocket features
- Socket.IO API - Socket.IO capabilities
- Firebase API - Firebase integration
- Push Notifications API - Push notification features
- Voice & Video API - Voice and video capabilities
- Configuration API - Configuration options
- Monitoring API - Monitoring capabilities
- Getting Started Guide - Quick start tutorial
- WebSocket Guide - WebSocket setup
- Socket.IO Guide - Socket.IO integration
- Firebase Guide - Firebase setup
- Push Notifications Guide - Push notifications
- Voice & Video Guide - Voice and video setup
- Security Guide - Security features
- Basic Examples - Simple communication implementations
- Advanced Examples - Complex communication scenarios
- WebSocket Examples - WebSocket examples
- Socket.IO Examples - Socket.IO examples
- Firebase Examples - Firebase examples
- Voice & Video Examples - Voice and video examples
We welcome contributions! Please read our Contributing Guidelines for details on our code of conduct and the process for submitting pull requests.
- Fork the repository
- Create feature branch (
git checkout -b feature/amazing-feature) - Commit your changes (
git commit -m 'Add amazing feature') - Push to the branch (
git push origin feature/amazing-feature) - Open Pull Request
- Follow Swift API Design Guidelines
- Maintain 100% test coverage
- Use meaningful commit messages
- Update documentation as needed
- Follow real-time communication best practices
- Implement proper error handling
- Add comprehensive examples
This project is licensed under the MIT License - see the LICENSE file for details.
- Apple for the excellent iOS development platform
- The Swift Community for inspiration and feedback
- All Contributors who help improve this framework
- Real-Time Communication Community for best practices and standards
- Open Source Community for continuous innovation
- iOS Developer Community for communication insights
- WebRTC Community for voice and video expertise
β Star this repository if it helped you!