Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials
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Updated
Dec 2, 2024 - Swift
Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials
A platformer sample written for Pico-8, includes slopes and jump buffering
Linum Framework is a Sonic framework for Construct 2 with level editor, online multiplayer and skins
A simple platformer built with Python and the Pyglet library
Propeller Level Editor Game: Unleash creativity and challenge yourself by crafting unique levels. With mobile accessibility and desktop support, dive into a game where design meets play, highlighted by a distinctive double jump mechanic.
A platformer engine written in Java's Swing framework. It is primarily designed for narrative-based 2D sidescrollers, featuring drag-and-drop world building, and a flowchart logic builder to manipulate objects in the game.
Game platformer javascript engine
Built a modular 2D platformer engine in JavaScript (p5.js) featuring runtime level loading, JSON-based maps, and an integrated visual builder for in-engine editing.
This fork of Pocket Platformer is mainly to fix tiny issues and maybe do some learning on JavaScript.
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