Releases: Unity-Technologies/com.unity.netcode.gameobjects
Releases · Unity-Technologies/com.unity.netcode.gameobjects
v10.8.0
30 May 15:00
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10.8.0 (2019-05-30)
Features
Added support for subfoldered transport exports (c7f3f70 )
v10.7.0
30 May 06:25
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10.7.0 (2019-05-30)
Features
Added start buttons to NetworkingManager inspector (c3b0d12 )
v10.6.0
29 May 16:05
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10.6.0 (2019-05-29)
Bug Fixes
Default NetworkedVar channel changed to the RPC channel (71e20ee )
Features
Added more info about transports in the editor (dc1441f )
v10.5.3
28 May 19:30
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10.5.3 (2019-05-28)
Bug Fixes
core: Fix small bugs introduced by style fixes. (#245 ) (6889c12 )
v10.5.2
28 May 18:08
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10.5.2 (2019-05-28)
Bug Fixes
Fixed an issue where transports would be cleared when reinstalling MLAPI (3fe655b )
v10.5.1
28 May 17:43
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10.5.1 (2019-05-28)
Bug Fixes
Missing inspector property in NetworkConfig (233a39e )
v10.5.0
28 May 17:35
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10.5.0 (2019-05-28)
Features
Added the ability to add runtime scenes (7560f03 )
v10.4.0
28 May 17:08
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10.4.0 (2019-05-28)
Features
Added transport support to editor (8a05a04 )
v10.3.1
28 May 12:03
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10.3.1 (2019-05-28)
Bug Fixes
Soft sync objects not being despawned on client (9de5c1d ), closes #244
UNET not working with manual flush (a626092 ), closes #242
core: fix RPCs to work correctly on IL2CPP backend. (#235 ) (911696d )
v10.3.0
26 May 14:11
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10.3.0 (2019-05-26)
Features
Added array serialization support (bd322df ), closes #237