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@NssGourav NssGourav commented Nov 8, 2025

Related issue: N/A

Description

The copy method in ShaderMaterial was missing several properties that are defined in the constructor. When cloning a ShaderMaterial instance, these properties were not copied to the new material, causing incorrect behavior.

The missing properties are:

  • linewidth
  • forceSinglePass
  • defaultAttributeValues
  • index0AttributeName
  • uniformsNeedUpdate

Fixed by ensuring all ShaderMaterial properties are properly copied in the copy method.

The copy method was missing several properties that are defined in the constructor:
- linewidth
- forceSinglePass
- defaultAttributeValues
- index0AttributeName
- uniformsNeedUpdate

This fix ensures all ShaderMaterial properties are properly copied when cloning materials.
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github-actions bot commented Nov 8, 2025

📦 Bundle size

Full ESM build, minified and gzipped.

Before After Diff
WebGL 356.24
86.47
356.24
86.47
+0 B
+0 B
WebGPU 610.57
171.28
610.57
171.28
+0 B
+0 B
WebGPU Nodes 609.18
171.02
609.18
171.02
+0 B
+0 B

🌳 Bundle size after tree-shaking

Minimal build including a renderer, camera, empty scene, and dependencies.

Before After Diff
WebGL 487.87
121.22
488.03
121.24
+163 B
+23 B
WebGPU 679.35
186.51
679.51
186.54
+163 B
+23 B
WebGPU Nodes 621.07
169.69
621.23
169.71
+163 B
+23 B

@Mugen87 Mugen87 added this to the r182 milestone Nov 8, 2025
@Mugen87 Mugen87 merged commit 173cf53 into mrdoob:dev Nov 8, 2025
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2 participants