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Code Review: WebSocket Hibernation FeatureSummaryThis PR implements WebSocket hibernation functionality for the pegboard gateway, allowing WebSocket connections to sleep when actors are unavailable and wake up when they become ready. Overall, the implementation is well-structured with good separation of concerns. ✅ Strengths
🐛 Potential Bugs & IssuesCritical Issues1. Missing Peek Consumption After Non-Message Events (pegboard-gateway/src/lib.rs:586-611) When Ping, Pong, or Frame messages are encountered in the hibernate_ws function, they are peeked but never consumed from the stream. This creates an infinite loop - the same message will be peeked repeatedly. The code currently has: match msg {
Message::Binary(_) | Message::Text(_) => return Ok(HibernationResult::Message),
Message::Close(_) => return Ok(HibernationResult::Close),
// Ignore rest
_ => {} // BUG: Peeked message not consumed\!
}Fix: Call pinned.try_next().await? before continuing the loop for ignored message types. 2. Unreachable Code Path (pegboard-gateway/src/lib.rs:595-596) The bail!("should be unreachable") will never execute since try_next().await? already propagates the error. Either remove the bail! or replace it with unreachable!(). Moderate Issues3. Race Condition in Hibernation (pegboard-gateway/src/lib.rs:561-575) The tokio::select! will cancel the losing branch. If a message arrives at the exact moment the actor becomes ready, there's potential for edge cases. This may be acceptable behavior, but worth documenting. 4. TypeScript Typo Fixed (rivetkit-typescript/packages/rivetkit/src/actor/config.ts:74) Good catch fixing canHibernatWebSocket → canHibernateWebSocket. Verify that documentation and examples using this API are also updated if needed. ⚡ Performance ConsiderationsLock Contention: The receiver is wrapped in Arc<Mutex<>>, and during hibernation, the mutex will be held for potentially long periods while waiting for messages. This is likely acceptable since WebSocket handling is typically single-threaded per connection. Busy Loop Potential: Due to bug #1, ignored message types will cause a tight busy loop. Once fixed, the loop will properly block on peek(). 🔒 Security Concerns1. Close Frame Handling During Hibernation When a client sends a Close frame during hibernation, the connection terminates gracefully. Ensure that:
2. Timeout Handling I don't see an explicit timeout for the hibernation period. Consider:
🧪 Test CoverageMissing Test Coverage (concerning):
Recommendations:
📝 Code Quality & Best PracticesImport Style (guard/src/routing/api_public.rs:4) The code uses Consider changing to use anyhow::*; for consistency. Formatting & Logging: Good adherence to project standards with hard tabs and structured logging. 🎯 Summary of Action ItemsMust Fix (Blocking):
Should Fix (High Priority):
Nice to Have:
Overall AssessmentThis is a well-architected feature with good separation of concerns. The main concerns are:
Once these issues are addressed, this will be a solid addition to the codebase. Great work on improving the semantics and structure of the WebSocket retry/hibernation logic! |
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PR Review: WebSocket Hibernation FeatureSummaryThis PR implements WebSocket hibernation functionality, allowing WebSocket connections to pause when the downstream actor is not ready and resume when it becomes available. This is a significant architectural improvement for handling actor lifecycle management. ✅ Strengths1. Clean Architecture
2. Smart Peekable ImplementationThe use of pub type WebSocketReceiver =
Peekable<futures_util::stream::SplitStream<WebSocketStream<TokioIo<Upgraded>>>>;This allows peeking at messages during hibernation without consuming them, which is critical for the hibernation behavior. 3. Proper Error HandlingThe
4. TypeScript IntegrationThe changes to 🐛 Potential Issues1. Logic Bug in
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WebSocket Hibernation PR ReviewThis PR implements WebSocket hibernation, allowing actors to sleep while maintaining WebSocket connections by pausing message processing until the actor becomes ready again. Overall, the implementation is well-structured and follows good practices. Here are my findings: ✅ Strengths
🐛 Potential Issues
🔍 Code Style & ConventionsGood adherence to repository conventions:
Minor observations:
🎯 Performance Considerations
🔒 Security ConsiderationsNo security concerns identified. The hibernation mechanism properly:
✨ Suggestions for Future Enhancements
📊 Test Coverage AssessmentThe PR modifies critical WebSocket handling logic but doesn't add new tests. Consider adding:
SummaryThis is a solid implementation of an important feature. The code is clean, well-structured, and follows repository conventions. The main issues are minor (grammar, unreachable code comment) and easily addressed. Recommendation: Approve with minor suggested fixes. Great work! 🚀 |
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PR Review: WebSocket Hibernation ImplementationThank you for implementing WebSocket hibernation! This is a well-structured feature that enables actors to sleep while maintaining WebSocket connections. Here's my detailed review: ✅ Strengths
🔍 Issues & ConcernsCritical: anyhow Glob Imports Still PresentWhile CLAUDE.md was updated to prohibit glob imports from anyhow, several files still use // Found in these files:
engine/packages/guard-core/src/websocket_handle.rs:1
engine/packages/guard-core/src/custom_serve.rs:1
engine/packages/guard-core/src/server.rs:10Recommendation: Update these to explicit imports like Potential Race Condition in hibernate_wsIn _ => {
pinned.try_next().await?; // Line 607
}Issue: If the stream is Recommendation: Consider whether the logic should:
Missing Test CoverageThe test in async fn handle_websocket_hibernation(&self, _websocket: WebSocketHandle) -> Result<bool> {
todo!();
}Issue: This will panic if the test path exercises hibernation. Recommendation: Either:
TypeScript TODO CommentIn // TODO: When WS hibernation is ready, update this to only count non-hibernatable websocketsRecommendation: Since hibernation is now implemented (line 2072 checks 🎯 Minor Suggestions
🔒 Security & Performance
📊 Overall AssessmentThis is a solid implementation of a complex feature. The core logic is sound and the integration across Rust and TypeScript layers is well-executed. The main concerns are:
The feature appears production-ready once the anyhow imports are cleaned up and test coverage is verified. Recommendation: Approve with minor changes requested (fix anyhow imports and test stub). |
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Code Review: WebSocket Hibernation FeatureThis PR implements WebSocket hibernation to allow actors to sleep while maintaining client connections. Overall, the implementation is solid with good attention to detail. Here are my findings: ✅ Strengths
🐛 Potential Issues1. Missing Mutex Lock Semantics (High Priority)In async fn hibernate_ws(ws_rx: Arc<Mutex<WebSocketReceiver>>) -> Result<HibernationResult> {
let mut guard = ws_rx.lock().await;
let mut pinned = std::pin::Pin::new(&mut *guard);
loop {
if let Some(msg) = pinned.as_mut().peek().await {
// ...Issue: The mutex lock is held for the entire duration of hibernation (potentially indefinitely). If Fix: Consider releasing the lock between peek operations or documenting that concurrent calls are not supported. 2. Incomplete Test Coverage (High Priority)The test file async fn handle_websocket_hibernation(&self, _websocket: WebSocketHandle) -> Result<bool> {
todo!();
}Issue: The test implementation uses Recommendation: Either implement a proper test or mark the test as 3. Race Condition Potential (Medium Priority)In let close = tokio::select! {
_ = ready_sub.next() => { false }
hibernation_res = hibernate_ws(client_ws.recv()) => { /* ... */ }
};Issue: If the actor becomes ready while a message is being peeked, there's a small window where the message could be lost or processed out of order. Recommendation: Consider whether message ordering guarantees are maintained when waking from hibernation. 4. Attempt Counter Reset Logic (Low Priority)In if ws_hibernate {
attempts = 0;
} else {
attempts += 1;
}Observation: Hibernation resets the attempt counter. This is probably correct, but ensure this doesn't allow infinite retries if hibernation repeatedly fails. 🔍 Code Quality
🔒 Security Considerations
⚡ Performance Considerations
📝 Minor Suggestions
🧪 Test CoverageMissing:
Recommendation: Add at least one integration test demonstrating the hibernation flow works end-to-end. SummaryThis is a well-implemented feature that follows the codebase conventions. The main concerns are:
The code is production-ready after addressing the high-priority issues above. |
| export const chatRoom = actor({ | ||
| options: { | ||
| sleepTimeout: 2000, | ||
| canHibernateWebSocket: true, |
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not needed – this is for onWebSocket
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i removed this line but i still dont know what you mean
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| false | ||
| } | ||
| hibernation_res = hibernate_ws(client_ws.recv()) => { |
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won't this consume the message? or does this get written to the buffer + replayed? either way, needs a comment on what happens to the message.
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none of the logic related to websocket messages is present here, and in the hibernate_ws fn it uses .peek() which implies its not consuming the message
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| if attempts > max_attempts | ||
| || (!is_retryable_ws_error(&err) && !ws_retry) | ||
| if ws_hibernate { |
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how do we handle failure cases if we fail to re-wake the actor when the client disconnects?
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We don't do anything if the client disconnects. When we add waking and if it fails to wake the only thing we can do is log the error
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PR Review: WebSocket Hibernation FeatureThis PR introduces WebSocket hibernation support, allowing WebSocket connections to "sleep" when the downstream service is temporarily unavailable and wake up when it becomes available again. Overall, this is a well-implemented feature with good test coverage. Here's my detailed review: ✅ Strengths1. Clean Architecture
2. Comprehensive Test Coverage
3. Error Handling
4. Documentation & Code Quality
🔍 Issues & ConcernsCritical: Potential Message Loss During HibernationLocation: The loop {
if let Some(msg) = pinned.as_mut().peek().await {
match msg {
Ok(Message::Binary(_)) | Ok(Message::Text(_)) => {
return Ok(HibernationResult::Continue);
}
Ok(Message::Close(_)) => return Ok(HibernationResult::Close),
// Ignore rest
_ => {
pinned.try_next().await?; // ⚠️ This consumes the message!
}
}
} else {
return Ok(HibernationResult::Close);
}
}Problem: When ignoring non-text/binary messages (like Recommendation: Consider documenting this behavior or ensuring that consuming control frames during hibernation is intentional and safe. High: Race Condition in Retry LogicLocation: After hibernation or errors, the code re-resolves the route: // Retry route resolution
match state
.resolve_route(
&req_host,
&req_path,
&req_method,
state.port_type.clone(),
&req_headers,
true,
)
.await
{
Ok(ResolveRouteOutput::CustomServe(new_handler)) => {
handler = new_handler;
continue;
}
// ... error cases
}Problem: The route resolution happens after the backoff delay (for regular retries) or after hibernation. If the route changes between the hibernation call and route re-resolution, the WebSocket might reconnect to a different handler instance. Impact: While this might be intentional for hot-reloading scenarios, it could lead to unexpected behavior if handler state is important. Recommendation: Add a comment explaining whether handler replacement is intentional or if handler identity should be preserved across hibernations. Medium: Unbounded Hibernation LoopLocation: The Recommendation: Consider adding a limit to iterations or a timeout to prevent infinite loops. Medium: Unclear Invariant CheckLocation: ensure!(
!ws_hibernation_close,
"should not be hibernating again after receiving a close frame during hibernation"
);Question: The comment states this "should be unreachable," but the code uses Recommendation: Clarify whether this is a defensive check or an actual invariant that could be violated under certain race conditions. Low: Missing Error ContextLocation: let res = handler
.handle_websocket_hibernation(ws_handle.clone())
.await?;Per CLAUDE.md guidelines, errors should be annotated with context. Consider: let res = handler
.handle_websocket_hibernation(ws_handle.clone())
.await
.context("failed during websocket hibernation")?;Low: Default Implementation Could Be More DescriptiveLocation: The default implementation returns a generic error: async fn handle_websocket_hibernation(
&self,
_websocket: WebSocketHandle,
) -> Result<HibernationResult> {
bail!("service does not support websocket hibernation");
}Recommendation: Consider using a structured error from the error system for better error handling: Err(errors::WebSocketHibernationNotSupported.build())This would provide more structured error information to clients. 🎯 Performance Considerations
🔒 Security Considerations
📝 Nitpicks & Style
📊 Test Coverage AssessmentStrengths:
Gaps:
Recommendation: Add tests for: #[tokio::test]
async fn test_websocket_hibernation_with_close_during_hibernation() { /* ... */ }
#[tokio::test]
async fn test_websocket_hibernation_timeout() { /* ... */ }
#[tokio::test]
async fn test_websocket_route_changes_during_hibernation() { /* ... */ }🎬 ConclusionThis is a solid implementation of WebSocket hibernation with good architectural design. The main concerns are around edge cases (message loss, race conditions) and missing test coverage for error scenarios. I'd recommend:
Overall: Approve with minor changes requested ✅ Great work on this feature! The hibernation mechanism will significantly improve connection resilience for temporarily unavailable services. |
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PR Review: WebSocket Hibernation FeatureThanks for this PR! This is a well-structured implementation of WebSocket hibernation. I've reviewed the changes and have the following feedback: ✅ Strengths
🔍 Potential Issues1. Critical: Mutex Deadlock Risk in
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PR Review: WebSocket Hibernation FeatureThis PR implements WebSocket hibernation functionality for the gateway, allowing WebSocket connections to "pause" when the downstream actor is unavailable and resume when it becomes ready again. Overall, this is a solid implementation with good test coverage. Below are my findings: ✅ Strengths
🔍 Code Quality Issues1. Missing Variable Usage Check (Minor)Location: The let mut ws_hibernation_close = false;
// ... later ...
if let HibernationResult::Close = res {
tracing::debug!("starting hibernating websocket close");
ws_hibernation_close = true;
}After setting
Recommendation: Add a comment or validation to clarify the intended behavior when 2. Potential Race Condition in Peek/Next Pattern (Medium)Location: async fn hibernate_ws(ws_rx: Arc<Mutex<WebSocketReceiver>>) -> Result<HibernationResult> {
let mut guard = ws_rx.lock().await;
let mut pinned = std::pin::Pin::new(&mut *guard);
loop {
if let Some(msg) = pinned.as_mut().peek().await {
match msg {
Ok(Message::Binary(_)) | Ok(Message::Text(_)) => {
return Ok(HibernationResult::Continue);
}
Ok(Message::Close(_)) => return Ok(HibernationResult::Close),
_ => {
pinned.try_next().await?; // ⚠️ Here
}
}
} else {
return Ok(HibernationResult::Close);
}
}
}The function uses Issue: After this function returns Question: Is the WebSocketReceiver guaranteed to be accessed only sequentially? The Arc<Mutex<>> suggests potential concurrent access. Recommendation: Add documentation about the locking guarantees, or consider consuming the message before returning Continue. 3. Documentation Comment Accuracy (Minor)Location: /// Returns true if the websocket should close.
async fn handle_websocket_hibernation(The comment says "Returns true if the websocket should close" but the function returns Fix: Update to: 4. Typo in TypeScript (Minor - already fixed)Location: Good catch fixing the typo from 🔒 Security Considerations
⚡ Performance Considerations
🧪 Testing RecommendationsThe current test coverage is good but could be enhanced:
📝 Minor Style Issues
🎯 Final RecommendationVerdict: Approve with minor suggestions This is a well-implemented feature that adds valuable functionality. The main concerns are:
The issues identified are relatively minor and don't block merging, but addressing them would improve robustness and maintainability. Great work on the hibernation feature! 🎉 |
PR Review: WebSocket Hibernation FeatureOverviewThis PR implements WebSocket hibernation for the Pegboard Gateway, allowing WebSocket connections to persist during actor unavailability. The implementation is well-architected with good separation of concerns. Code Quality & Architecture✅ Strengths
🔍 Potential Issues & Recommendations1. Race Condition in Hibernation Check (High Priority)Location: ensure!(
!ws_hibernation_close,
"should not be hibernating again after receiving a close frame during hibernation"
);Issue: While the code has a safeguard, the logic flow could still allow edge cases where:
Recommendation: Consider adding state machine documentation or more explicit state transitions to prevent unexpected hibernation states. 2. Mutex Lock Duration (Medium Priority)Location: async fn hibernate_ws(ws_rx: Arc<Mutex<WebSocketReceiver>>) -> Result<HibernationResult> {
let mut guard = ws_rx.lock().await;
let mut pinned = std::pin::Pin::new(&mut *guard);
loop {
if let Some(msg) = pinned.as_mut().peek().await {
// ... holding lock during peek()Issue: The mutex lock is held for the entire duration of Question: Is there a scenario where another task needs to access 3. Subscription Leak Potential (Low Priority)Location: let mut ready_sub = self
.ctx
.subscribe::<pegboard::workflows::actor::Ready>(("actor_id", self.actor_id))
.await?;Issue: If the subscription isn't properly cleaned up in error paths, it could lead to resource leaks. Recommendation: Verify that the subscription is properly dropped in all code paths, including error cases. 4. Test Coverage Gaps (Medium Priority)The current test covers the happy path but could benefit from additional scenarios:
Recommendation: Add edge case tests for robustness. 5. WebSocket Message Processing in Loop (Low Priority)Location: loop {
if let Some(msg) = pinned.as_mut().peek().await {
match msg {
Ok(Message::Binary(_)) | Ok(Message::Text(_)) => {
return Ok(HibernationResult::Continue);
}
Ok(Message::Close(_)) => return Ok(HibernationResult::Close),
// Ignore rest
_ => {
pinned.try_next().await?;
}
}
} else {
return Ok(HibernationResult::Close);
}
}Issue: Ping/Pong frames are consumed and discarded during hibernation. This is likely intentional but worth documenting. Recommendation: Add a comment explaining why Ping/Pong frames are ignored during hibernation. Security Considerations✅ Good Practices
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PR Review: WebSocket Hibernation FeatureThis PR introduces WebSocket hibernation support for the gateway, allowing WebSocket connections to persist while actors are not ready/available. Overall, this is a well-implemented feature with good test coverage. Here are my findings: ✅ Strengths
🔍 Potential Issues & Concerns1. Race Condition in Hibernation Logic (proxy_service.rs:1914-1917)ensure!(
!ws_hibernation_close,
"should not be hibernating again after receiving a close frame during hibernation"
);This
2. Mutex Lock Holding Duration (lib.rs:590-610)async fn hibernate_ws(ws_rx: Arc<Mutex<WebSocketReceiver>>) -> Result<HibernationResult> {
let mut guard = ws_rx.lock().await;
// ... holds lock for entire hibernation durationThe mutex guard is held for the entire hibernation period, which could potentially block other operations that need access to the receiver. However, since the 3. Error Handling in Peek Loop (lib.rs:604-606)// Ignore rest
_ => {
pinned.try_next().await?;
}This silently consumes non-binary/text/close messages (like Ping, Pong) during hibernation. While probably correct, consider:
4. Missing Timeout on Hibernation (lib.rs:555-587)The
If an actor never becomes ready and the client never sends a message, this could hang forever. Consider adding a timeout: tokio::select! {
_ = ready_sub.next() => { ... }
hibernation_res = hibernate_ws(client_ws.recv()) => { ... }
_ = tokio::time::sleep(MAX_HIBERNATION_DURATION) => {
return Err(errors::WebSocketServiceTimeout.build());
}
}5. Backoff Logic Regression (proxy_service.rs:1959-1971)After the refactoring, the backoff is now applied even for if !ws_retry {
let backoff = ...;
tokio::time::sleep(backoff).await;
}To unconditional backoff at line 1971. Verify this is intentional - hibernation should probably not apply exponential backoff since it's not a failure. UPDATE: Looking more carefully, the backoff is in the 6. Documentation Comment (custom_serve.rs:41)/// Returns true if the websocket should close.
This comment is outdated - the function returns /// Handles WebSocket hibernation when the downstream target is unavailable.
/// Returns whether to continue the connection or close it after hibernation ends.
7. CLAUDE.md UpdateGood catch updating the anyhow import guidance! However, verify this change is consistently applied across the codebase - are there existing files that still use 🎯 Minor Suggestions
🔒 Security ConsiderationsNo significant security issues identified. The hibernation mechanism properly validates state transitions and maintains connection integrity. ⚡ Performance Considerations
📝 SummaryThis is a solid implementation of an important feature. The main concerns are:
Recommend addressing items #1 and #4 before merging. The rest can be follow-ups. Great work overall! The feature is well-architected and tested. 🚀 |
Pull Request Review: WebSocket Hibernation FeatureI've reviewed this PR which implements WebSocket hibernation functionality for the Rivet gateway. Overall, this is a well-structured implementation with good error handling and testing. Here are my findings: ✅ Strengths
🔍 Potential Issues1. Type Safety: Missing Clone Trait BoundsIn 2. Race Condition Risk in Hibernation
Suggestion: Add a timeout to prevent indefinite hibernation: const MAX_HIBERNATION_DURATION: Duration = Duration::from_secs(300); // 5 minutes
let close = tokio::select! {
_ = ready_sub.next() => { /* ... */ }
hibernation_res = hibernate_ws(client_ws.recv()) => { /* ... */ }
_ = tokio::time::sleep(MAX_HIBERNATION_DURATION) => {
tracing::warn!("max hibernation duration exceeded");
HibernationResult::Close
}
};3. Incomplete Error Recovery Path
4. Missing Await in Test
Suggestion: Add timing validation: let start = std::time::Instant::now();
// ... send hibernate and test message ...
let response = tokio::time::timeout(HIBERNATION_TIMEOUT * 2, ws_stream.next())
.await
.expect("timed out waiting for message from hibernating WebSocket");
let elapsed = start.elapsed();
assert!(elapsed >= HIBERNATION_TIMEOUT, "message received too early, hibernation may not have occurred");5. Typo Fix Verification
🎯 Code Quality
🔐 Security Considerations
🚀 Performance Considerations
📝 Recommendations
✅ Approval StatusThis is a solid implementation with good testing. The issues I've identified are mostly edge cases and hardening opportunities. Once the maximum hibernation timeout is added (critical for preventing resource exhaustion), this would be ready to merge. Recommended Action: Address the timeout issue, then merge. Great work on this feature! The hibernation mechanism will be a valuable addition for managing WebSocket connections efficiently. Reviewed using Claude Code with reference to CLAUDE.md conventions |
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PR Review: WebSocket Hibernation FeatureOverviewThis PR introduces WebSocket hibernation functionality to the gateway, allowing WebSocket connections to pause when the downstream service becomes unavailable and resume when it becomes ready again. Code Quality & Best PracticesStrengths
Potential Issues1. Race Condition in Hibernation Logic (proxy_service.rs:1910-1935)The ws_hibernation_close flag is set after hibernation returns Close, but the next iteration could potentially enter hibernation again before the connection is properly closed. The ensure! will panic if this happens. Consider breaking out of the retry loop immediately when ws_hibernation_close is set. 2. Ping/Pong Handling During Hibernation (pegboard-gateway/src/lib.rs:590-612)The hibernate_ws function doesn't explicitly handle Message::Ping. While they fall into the default case and get consumed, the WebSocket might need to respond to pings during hibernation to keep the connection alive. 3. TypeScript Breaking Change (rivetkit-typescript/packages/rivetkit/src/actor/config.ts:81)Good catch fixing the typo from canHibernatWebSocket to canHibernateWebSocket. However, this is a breaking change. Consider deprecating the old name first and supporting both for a transition period. Security Concerns
Test CoverageGood basic coverage, but missing test cases for:
RecommendationsHigh Priority
Medium Priority
SummaryThis is a well-implemented feature with good abstractions and test coverage. The main concerns are around edge cases (particularly the close-during-hibernation flow) and potential race conditions. The code follows Rivet conventions well. Approval Status: Approved with suggestions for improvements Great work on this feature! |

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